SeraphineSupport runes

8th of 40 Support

Support95%Bot3%
Win
51.3%
▲1.3 vs Support
LP a game
+2.80
±0.21
Games
40.1k
a win +21.9 · a loss −17.5
Pick · Ban
12.4 · 12.7%
as Support · any role

How we measure

Seraphine Support on LAS, patch 26.20: Rylai's Crystal Scepter, Imperial Mandate, Echoes of Helia; Summon Aery + Resolve; skill order Q > W > E (each the most played of 40,149 games).

Rune pages

Exact pages · 6 most played
SorceryPrimary
ResolveSecondary
Exact page · 35.3%
ShardsOffense Ability haste 91%Flex Adaptive force 94%Defense Health 87%Set taken in 82% of games
Every rune with its win rate55 runes · 5 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Transcendence94%51.4%50.9–51.9%
Manaflow Band93%51.4%50.9–51.9%
Summon Aery54%51.9%51.2–52.5%
Scorch54%51.2%50.5–51.8%
Gathering Storm42%51.6%50.8–52.3%
Arcane Comet38%51.0%50.2–51.7%
Axiom Arcanist3.4%49.0%46.3–51.6%
Deathfire Touch1.7%47.1%43.4–50.8%
Absolute Focus1.4%47.1%43.1–51.2%
Celerity1.1%52.9%48.3–57.5%
Nimbus Cloak0.7%53.8%47.8–59.8%
Waterwalking0.3%48.3%39.5–57.2%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic Insight42%51.5%50.7–52.2%
Biscuit Delivery38%51.3%50.5–52.1%
Magical Footwear5.3%52.6%50.5–54.7%
Cash Back0.9%53.6%48.4–58.7%
Jack Of All Trades0.7%51.6%45.8–57.4%
Approach Velocity0.6%49.6%43.5–55.7%
Triple Tonic0.3%61.3%52.4–69.6%
Glacial AugmentFew games0.2%43.5%32.4–55.2%
Time Warp TonicFew games0.1%47.2%34.4–60.3%
First StrikeFew games0.1%46.3%32.1–61.3%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Revitalize42%51.8%51.0–52.5%
Font of Life40%51.8%51.1–52.6%
Bone Plating3.0%51.7%48.9–54.6%
Guardian0.7%53.7%48.0–59.4%
Overgrowth0.4%51.9%44.2–59.5%
Unflinching0.4%49.7%41.8–57.6%
Second Wind0.4%38.9%31.5–46.9%
Shield Bash0.4%53.8%45.7–61.7%
Conditioning0.3%48.4%39.7–57.1%
DemolishFew games0.2%45.0%33.1–57.5%
AftershockFew games0.1%60.0%45.5–73.0%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Ultimate Hunter6.5%49.0%47.1–50.9%
Cheap Shot6.4%49.3%47.3–51.2%
Grisly Mementos2.7%48.7%45.8–51.7%
Electrocute2.6%49.5%46.5–52.6%
Dark Harvest1.5%46.6%42.7–50.6%
Sixth Sense1.4%49.6%45.5–53.8%
Taste of Blood1.3%48.2%43.9–52.5%
Deep Ward1.0%49.9%45.0–54.7%
Treasure Hunter0.8%48.9%43.4–54.4%
Relentless Hunter0.7%50.8%44.8–56.7%
Sudden Impact0.4%52.5%44.8–60.0%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Presence of Mind3.8%48.9%46.4–51.4%
Legend: Haste3.1%49.7%46.9–52.4%
Cut Down2.8%48.4%45.5–51.3%
Coup de Grace1.7%49.6%45.9–53.4%
Triumph0.5%52.8%46.1–59.4%
Legend: Alacrity0.3%44.4%35.6–53.5%
Last StandFew games0.2%40.8%30.4–52.0%
Legend: BloodlineFew games0.1%45.1%32.3–58.6%
Lethal TempoFew games0.1%43.6%29.3–59.0%
ConquerorFew games0.1%38.1%25.0–53.2%
Press the AttackFew games<0.1%50.0%33.6–66.4%

Questions

What keystone do Seraphine Support players take on LAS?

Summon Aery, with Resolve as the secondary tree, is the most played page: 40% of 40,149 games in all ranks, patch 26.20, 51.7% win rate.

What other rune page do Seraphine Support players use?

Arcane Comet with Inspiration: 30% of 40,149 games in all ranks, patch 26.20, 51.3% win rate.

Which stat shards do Seraphine Support players pick?

Ability haste, Adaptive force, Health: 82% of 40,149 games in all ranks, patch 26.20, 51.6% win rate.