- Win
- 42.4%
- ▼7.6 vs Mid
- LP a game
- —
- Not enough games
- Games
- 59
- Pick · Ban
- 0.01 · 4.6%
- as Mid · any role
Lillia Mid, patch 26.21: Conqueror + Sorcery; skill order Q > W > E (each the most played of 59 games).
Low sample. 59 games, fewer than 1,000. Read these numbers as rough.
Build
Start
Dr
Hp
×2
Hp
×294% · 37.0% won
Spells
Fl
Ig
Ig
37% · 45.5% won
Skills
››starts Q E W
35% · 58.8% won
BootsSwiftmarch47% · 32.1% won
Skill path 30% of games · 71.4% won
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 4 | 5 | 7 | 9 | ||||||||||||||
| WW | 3 | 8 | 10 | 12 | 13 | |||||||||||||
| EE | 2 | 14 | 15 | 17 | 18 | |||||||||||||
| RR | 6 | 11 | 16 |
Starting items
×2Doran's Ring + 2 × Health Potion94% · 37.0% won · 46 gamesFew games
Boots
Swiftmarch47% · 32.1% won · 28 gamesFew games
Summoner spells
Flash + Ignite37% · 45.5% won · 22 gamesFew games
Every option as a table3 options
| Option | Pick | Win | 95% range | Games |
|---|---|---|---|---|
| Boots | ||||
| SwiftmarchFew games | 47% | 32.1% | 17.9%–50.7% | 28 |
| Starting items | ||||
| Doran's Ring + 2 × Health PotionFew games | 94% | 37.0% | 24.5%–51.4% | 46 |
| Summoner spells | ||||
| Flash + IgniteFew games | 37% | 45.5% | 26.9%–65.3% | 22 |
Questions
What skill order do Lillia Mid players use?
Most often they max Q, W, E and start Q, E, W: 35% of 48 games with a skill order in Diamond and above, patch 26.21, 58.8% win rate.
Which summoner spells do Lillia Mid players take?
Flash and Ignite, in 37% of 59 games in Diamond and above, patch 26.21, 45.5% win rate.















