LockeJungle runes

Off-meta Jungle

Mid83%Jungle10%Top3%
Win
45.4%
▼4.6 vs Jungle
LP a game
+0.30
±0.25
Games
28.0k
a win +22.3 · a loss −18.0
Pick · Ban
0.73 · 21.4%
as Jungle · any role

How we measure

Locke Jungle, patch 26.21: Lich Bane, Shadowflame, Zhonya's Hourglass; Dark Harvest + Precision; skill order Q > E > W (each the most played of 28,041 games).

Rune pages

Exact pages · 6 most played
DominationPrimary
PrecisionSecondary
Exact page · 28.4%
ShardsOffense Adaptive force 95%Flex Adaptive force 99%Defense Health scaling 81%Set taken in 77% of games
Every rune with its win rate50 runes · 5 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden Impact96%45.5%44.9–46.0%
Sixth Sense87%45.4%44.7–46.0%
Dark Harvest72%46.2%45.5–46.9%
Treasure Hunter72%46.3%45.6–46.9%
Electrocute22%43.0%41.8–44.2%
Ultimate Hunter21%42.4%41.2–43.7%
Grisly Mementos7.9%45.7%43.6–47.7%
Relentless Hunter3.5%46.9%43.8–50.0%
Deep Ward0.8%47.9%41.2–54.6%
Cheap Shot0.6%40.4%33.0–48.2%
Hail of BladesFew games0.2%35.9%25.3–48.2%
Taste of BloodFew games0.2%55.7%43.3–67.5%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Triumph46%46.5%45.6–47.3%
Legend: Haste36%45.5%44.5–46.5%
Coup de Grace12%47.8%46.1–49.5%
Cut Down6.5%48.6%46.4–50.9%
Conqueror2.3%48.4%44.5–52.2%
Legend: Alacrity1.1%45.5%40.0–51.2%
Last Stand0.6%40.1%32.8–47.9%
Presence of Mind0.4%43.8%34.9–53.0%
Fleet FootworkFew games0.2%53.1%39.4–66.3%
Lethal TempoFew games0.1%44.4%27.6–62.7%
Absorb LifeFew games<0.1%20.8%9.2–40.5%
Legend: BloodlineFew games<0.1%45.5%26.9–65.3%
Press the AttackFew games<0.1%30.0%14.6–51.9%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic Insight30%46.7%45.7–47.8%
Magical Footwear27%46.2%45.1–47.3%
Cash Back6.5%48.8%46.5–51.1%
Triple Tonic2.7%47.6%44.1–51.2%
Approach Velocity1.7%46.1%41.7–50.6%
First Strike0.8%47.1%40.7–53.6%
Jack Of All TradesFew games0.2%41.0%29.5–53.5%
Biscuit DeliveryFew games0.1%30.6%18.0–46.9%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone Plating14%40.1%38.6–41.7%
Revitalize13%40.2%38.7–41.8%
OvergrowthFew games0.3%40.2%30.8–50.4%
UnflinchingFew games0.2%42.4%31.2–54.4%
Second WindFew games0.2%49.0%35.6–62.5%
ConditioningFew games0.1%40.0%26.4–55.4%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Gathering Storm2.5%40.8%37.3–44.5%
Celerity2.3%44.2%40.4–48.0%
Axiom Arcanist1.9%39.2%35.1–43.4%
Stormraider's Surge1.3%39.6%34.6–44.8%
Transcendence1.2%36.9%31.9–42.1%
Absolute Focus1.1%49.2%43.5–54.8%
Waterwalking1.1%47.3%41.7–53.0%
Scorch1.0%37.5%32.0–43.4%
Nimbus Cloak0.9%46.1%39.9–52.4%
Manaflow Band0.7%35.7%29.1–42.8%
Deathfire TouchFew games0.2%41.7%28.9–55.7%

Questions

What keystone do Locke Jungle players take on all servers?

Dark Harvest, with Precision as the secondary tree, is the most played page: 42% of 28,041 games in all ranks, patch 26.21, 46.2% win rate.

What other rune page do Locke Jungle players use?

Electrocute with Resolve: 13% of 28,041 games in all ranks, patch 26.21, 40.5% win rate.

Which stat shards do Locke Jungle players pick?

Adaptive force, Adaptive force, Health scaling: 77% of 28,041 games in all ranks, patch 26.21, 44.9% win rate.