LockeSupport

Off-meta SupportDiamond+

Mid83%Jungle11%Top3%Support1%
Win
43.6%
▼6.3 vs Support
LP a game
+2.60
±1.43
Games
1,419
a win +31.3 · a loss −19.9
Pick · Ban
0.11 · 37.3%
as Support · any role

How we measure

Build

Most played of 1,419 games

Items 16.8% of games with a core · 49.5% won

  1. Lich Bane
  2. Shadowflame
  3. Zhonya's Hourglass
4th
  • R47.6%won31% · 53pick, 53 games
  • V46.6%won21% · 36pick, 36 games
  • B44.3%won6.5% · 11pick, 11 games
all builds
5th
  • V41.4%won39% · 16pick, 16 games
  • R38.9%won24% · 10pick, 10 games
all builds

49.5% won (39.7–59.3) · 97 games

Start

  • Health Potion ×2

94% · 43.5% won

Boots

  • Sorcerer's Shoes

77% · 43.9% won

Spells

  • Flash
  • Ignite

93% · 43.9% won

or EF 5.6%

Skills · max

starts Q E W

66% · 43.9% won

or 27%

RunesElectrocute + Precision
Domination
Precision
Exact page · 26.9%

Runes Electrocute + Precision

or Electrocute + Resolve 29%

Across ranks

  • Iron to SilverOff-meta
  • Gold and PlatinumOff-meta
  • Emerald and DiamondOff-meta
  • Master+Off-meta

Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.

Other Support picks

  1. Thresh51.7%
  2. Lulu49.6%
  3. Nautilus49.3%
  4. Nami50.5%
  5. Karma48.3%
  6. Blitzcrank51.2%
  7. Leona51.6%
  8. Alistar51.6%
  9. Milio49.9%
  10. Locke43.6%
LP by rankDiamond+: a win +31.3 · a loss −19.910 tiers

Net LP a game by rank

LP a game95% rangeRank averageSmall sample

By rank

Support Locke by rank: games with an LP figure, win rate, LP a win and a loss, and LP a game, its 95% range in the tooltip
RankGamesWin rateA winA lossLP a game
Iron582 games58244.5%+23.0−17.8+0.40rank +0.64, ±1.75, the 95% range, over 582 games
Bronze1,653 games1,65346.2%+25.3−17.3+2.50rank +2.48, ±1.11, the 95% range, over 1,653 games
Silver2,290 games2,29044.1%+26.4−17.2+2.10rank +2.34, ±0.96, the 95% range, over 2,290 games
Gold3,066 games3,06645.4%+27.0−17.7+2.80rank +2.19, ±0.85, the 95% range, over 3,066 games
Platinum2,525 games2,52543.6%+26.8−17.9+1.80rank +1.83, ±0.93, the 95% range, over 2,525 games
Emerald2,126 games2,12644.1%+27.1−18.3+1.90rank +1.47, ±1.02, the 95% range, over 2,126 games
Diamond788 games78843.3%+28.2−17.1+2.80rank +1.98, ±1.68, the 95% range, over 788 games
Master546 games54641.6%+34.3−23.2+0.90rank +2.04, ±2.54, the 95% range, over 546 games
Grandmaster42 games, small sample4261.9%+39.2−26.5+14.20rank +0.77, ±10.33, the 95% range, over 42 games
Challenger26 games, small sample2661.5%+42.1−27.9+15.20rank +0.44, ±14.32, the 95% range, over 26 games

A win and a loss

Win rate by game length7 lengths
Win, pick and LP by patchWin ▼1.8 since 26.203 patches
Locke Support by patch: win rate, pick, ban, LP a game and games
PatchWin ratePickBanLP a gameGames
26.2143.6%, 41% to 46%, the 95% range0.1%37.3%+2.60, ±1.43, the 95% range, over 1,402 games1,419
26.2045.3%, 42% to 49%, the 95% range0.1%35.8%+3.40, ±1.77, the 95% range, over 930 games944
26.1945.3%, 39% to 52%, the 95% range0.1%32.7%+1.70, ±3.61, the 95% range, over 230 games232

Questions

Is Locke Support good right now?

Grade D, off-meta: 43.6% won over 1,419 games in Diamond and above on all servers, patch 26.21.

How much LP does Locke Support net a game?

+2.60 LP a game (±1.43) in Diamond and above on all servers, patch 26.21, against a rank average of +1.95.

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