Malphite Jungle build
20th of 46 Jungle
Win rate50.8%+0.8 pts vs Jungle 50.0%
LP a game+2.00±0.30 · Jungle +1.89
Games17,410Jungle · patch 26.20
Pick rate1.5%as Jungle
Ban rate14.5%any role
Malphite Jungle, patch 26.20: the most played core opens with Dusk and Dawn (11% of 17,410 games), Flash and Smite.
Core items
| Items | Picked | Games | Win rate |
|---|---|---|---|
Da Zc Th Dusk and Dawn · Zeke's Convergence · Thornmail | 11% | 1,898 | 51.7%49% to 54% |
Da Zc Ba Dusk and Dawn · Zeke's Convergence · Bandlepipes | 7.0% | 1,215 | 58.3%55% to 61% |
Ma St Sh Malignance · Stormsurge · Shadowflame | 5.9% | 1,018 | 48.7%46% to 52% |
Da Zc Kr Dusk and Dawn · Zeke's Convergence · Kaenic Rookern | 4.4% | 771 | 50.7%47% to 54% |
Da Zc Fh Dusk and Dawn · Zeke's Convergence · Frozen Heart | 3.5% | 600 | 55.3%51% to 59% |
Da Zc Ma Dusk and Dawn · Zeke's Convergence · Malignance | 1.7% | 295 | 57.6%52% to 63% |
Sa Th Kr Sunfire Aegis · Thornmail · Kaenic Rookern | 1.4% | 245 | 58.8%53% to 65% |
Ma St Rd Malignance · Stormsurge · Rabadon's Deathcap | 1.4% | 240 | 51.7%45% to 58% |
Skill order
W›E›QW·E·W
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 13 | 14 | 15 | 17 | 18 | |||||||||||||
| W | 1 | 3 | 4 | 5 | 7 | |||||||||||||
| E | 2 | 8 | 9 | 10 | 12 | |||||||||||||
| R | 6 | 11 | 16 |
- W›E›QMax W, E, QStarts W, E, W · 37% · 6,40552.2%51%–53%
- W›E›QMax W, E, QStarts W, E, Q · 19% · 3,37050.5%49%–52%
- W›Q›EMax W, Q, EStarts W, E, W · 8.4% · 1,45851.0%48%–54%
- W›Q›EMax W, Q, EStarts W, E, Q · 8.3% · 1,44649.5%47%–52%
- Q›W›EMax Q, W, EStarts W, E, Q · 4.7% · 82151.2%48%–55%
Other finished items
| Item | In inventory | Games | Win rate |
|---|---|---|---|
| Malignance2,700 gold | 37% | 6,459 | 49.5%48% to 51% |
| Kaenic Rookern2,900 gold | 20% | 3,508 | 53.2%52% to 55% |
| Stormsurge2,800 gold | 20% | 3,402 | 48.1%46% to 50% |
| Sunfire Aegis2,800 gold | 19% | 3,297 | 53.7%52% to 55% |
| Shadowflame3,200 gold | 14% | 2,397 | 49.0%47% to 51% |
| Frozen Heart2,500 gold | 13% | 2,219 | 54.5%52% to 57% |
| Zhonya's Hourglass3,250 gold | 8.4% | 1,470 | 51.6%49% to 54% |
| Rabadon's Deathcap3,500 gold | 8.0% | 1,400 | 53.5%51% to 56% |
| Bandlepipes2,300 gold | 7.7% | 1,331 | 58.4%56% to 61% |
| Jak'Sho, The Protean3,200 gold | 7.6% | 1,329 | 56.9%54% to 60% |
Starting items
- Gustwalker Hatchling, Health Potion29% · 4,96449.9%49%–51%
- Gustwalker Hatchling27% · 4,67351.2%50%–53%
- Mosstomper Seedling, Health Potion12% · 2,14254.1%52%–56%
- Scorchclaw Pup, Health Potion12% · 2,09748.3%46%–50%
Boots
- Plated Steelcaps39% · 6,82353.5%52%–55%
- Mercury's Treads26% · 4,58750.4%49%–52%
- Sorcerer's Shoes21% · 3,58648.2%47%–50%
- No boots6.4% · 1,11946.1%43%–49%
- Ionian Boots of Lucidity4.4% · 75947.4%44%–51%
Summoner spells
- Flash and Smite98% · 17,12950.9%50%–52%
- Smite and Ignite0.9% · 14848.7%41%–57%
- Ghost and Smite0.6% · 11245.5%37%–55%
Questions
What do Malphite Jungle players build first on EUW?
The most played core is Dusk and Dawn, then Zeke's Convergence, then Thornmail: 11% of 17,410 games in all ranks, patch 26.20, 51.7% win rate.
What skill order do Malphite Jungle players use?
Most often they max W, E, Q and start W, E, W: 37% of 17,410 games in all ranks, patch 26.20, 52.2% win rate.
Which summoner spells do Malphite Jungle players take?
Flash and Smite, in 98% of 17,410 games in all ranks, patch 26.20, 50.9% win rate.


























