Malphite Jungle build

Ranked Solo

20th of 46 Jungle

Win rate50.8%+0.8 pts vs Jungle 50.0%
LP a game+2.00±0.30 · Jungle +1.89
Games17,410Jungle · patch 26.20
Pick rate1.5%as Jungle
Ban rate14.5%any role

How we measure

Malphite Jungle, patch 26.20: the most played core opens with Dusk and Dawn (11% of 17,410 games), Flash and Smite.

Core items

Core items: the first three finished items in the order bought, with their win rate
ItemsPickedGames Win rate
DaZcThDusk and Dawn · Zeke's Convergence · Thornmail11%1,89851.7%49% to 54%
DaZcBaDusk and Dawn · Zeke's Convergence · Bandlepipes7.0%1,21558.3%55% to 61%
MaStShMalignance · Stormsurge · Shadowflame5.9%1,01848.7%46% to 52%
DaZcKrDusk and Dawn · Zeke's Convergence · Kaenic Rookern4.4%77150.7%47% to 54%
DaZcFhDusk and Dawn · Zeke's Convergence · Frozen Heart3.5%60055.3%51% to 59%
DaZcMaDusk and Dawn · Zeke's Convergence · Malignance1.7%29557.6%52% to 63%
SaThKrSunfire Aegis · Thornmail · Kaenic Rookern1.4%24558.8%53% to 65%
MaStRdMalignance · Stormsurge · Rabadon's Deathcap1.4%24051.7%45% to 58%

Skill order

MaxStarts
Malphite's most played skill order as Jungle
Ability123456789101112131415161718
Q1314151718
W13457
E2891012
R61116
  1. Max W, E, QStarts W, E, W · 37% · 6,40552.2%51%–53%
  2. Max W, E, QStarts W, E, Q · 19% · 3,37050.5%49%–52%
  3. Max W, Q, EStarts W, E, W · 8.4% · 1,45851.0%48%–54%
  4. Max W, Q, EStarts W, E, Q · 8.3% · 1,44649.5%47%–52%
  5. Max Q, W, EStarts W, E, Q · 4.7% · 82151.2%48%–55%

Other finished items

Finished items in the final inventory, outside the most played core
ItemIn inventoryGames Win rate
Malignance2,700 gold37%6,45949.5%48% to 51%
Kaenic Rookern2,900 gold20%3,50853.2%52% to 55%
Stormsurge2,800 gold20%3,40248.1%46% to 50%
Sunfire Aegis2,800 gold19%3,29753.7%52% to 55%
Shadowflame3,200 gold14%2,39749.0%47% to 51%
Frozen Heart2,500 gold13%2,21954.5%52% to 57%
Zhonya's Hourglass3,250 gold8.4%1,47051.6%49% to 54%
Rabadon's Deathcap3,500 gold8.0%1,40053.5%51% to 56%
Bandlepipes2,300 gold7.7%1,33158.4%56% to 61%
Jak'Sho, The Protean3,200 gold7.6%1,32956.9%54% to 60%

Starting items

  1. Gustwalker Hatchling, Health Potion29% · 4,96449.9%49%–51%
  2. Gustwalker Hatchling27% · 4,67351.2%50%–53%
  3. Mosstomper Seedling, Health Potion12% · 2,14254.1%52%–56%
  4. Scorchclaw Pup, Health Potion12% · 2,09748.3%46%–50%

Boots

  1. Plated Steelcaps39% · 6,82353.5%52%–55%
  2. Mercury's Treads26% · 4,58750.4%49%–52%
  3. Sorcerer's Shoes21% · 3,58648.2%47%–50%
  4. No boots6.4% · 1,11946.1%43%–49%
  5. Ionian Boots of Lucidity4.4% · 75947.4%44%–51%

Summoner spells

  1. Flash and Smite98% · 17,12950.9%50%–52%
  2. Smite and Ignite0.9% · 14848.7%41%–57%
  3. Ghost and Smite0.6% · 11245.5%37%–55%

Questions

What do Malphite Jungle players build first on EUW?

The most played core is Dusk and Dawn, then Zeke's Convergence, then Thornmail: 11% of 17,410 games in all ranks, patch 26.20, 51.7% win rate.

What skill order do Malphite Jungle players use?

Most often they max W, E, Q and start W, E, W: 37% of 17,410 games in all ranks, patch 26.20, 52.2% win rate.

Which summoner spells do Malphite Jungle players take?

Flash and Smite, in 98% of 17,410 games in all ranks, patch 26.20, 50.9% win rate.