- Win
- 46.0%
- ▼3.9 vs Jungle
- LP a game
- +0.50
- ±1.29
- Games
- 1,709
- a win +27.6 · a loss −23.1
- Pick · Ban
- 0.48 · 14.8%
- as Jungle · any role
Build
Items 9.1% of games with a core · 49.0% won
- Dusk and Dawn
- Zeke's Convergence
- Bandlepipes
- K
57.8% won14% pick - T
46.9% won13% pick - F
56.5% won12% pick
- T
40.0% won14% pick - K
41.2% won12% pick - J
70.6% won12% pick
49.0% won (39.3–58.7) · 98 games
Start
- Gustwalker Hatchling
27% · 47.0% won
Boots
- Plated Steelcaps
36% · 47.5% won
Spells
- Flash
- Smite
99% · 46.1% won
Skills · max
36% · 43.7% won
or ›› 11%









Runes Press the Attack + Inspiration
or Dark Harvest + Sorcery 14%
Across ranks
Iron to Silver32nd of 48
Gold and Platinum40th of 48
Emerald and DiamondOff-meta
Master+Off-meta
Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.
Best mid laners with Malphite
Other Jungle picks
LP by rank10 tiers
Net LP a game by rank
LP a game95% rangeRank averageSmall sample
By rank
| Rank | Games | Win rate | A win | A loss | LP a game |
|---|---|---|---|---|---|
| Iron6,290 games | 6,290 | 49.4% | +20.5 | −17.5 | +1.30rank +0.66, ±0.49, the 95% range, over 6,290 games |
| Bronze20,992 games | 20,992 | 50.8% | +21.0 | −17.7 | +2.10rank +2.49, ±0.27, the 95% range, over 20,992 games |
| Silver29,125 games | 29,125 | 50.1% | +20.9 | −17.8 | +1.70rank +2.36, ±0.24, the 95% range, over 29,125 games |
| Gold29,514 games | 29,514 | 50.1% | +20.7 | −17.9 | +1.60rank +2.20, ±0.23, the 95% range, over 29,514 games |
| Platinum22,003 games | 22,003 | 49.5% | +20.5 | −18.1 | +1.10rank +1.85, ±0.26, the 95% range, over 22,003 games |
| Emerald13,008 games | 13,008 | 48.7% | +20.4 | −18.5 | +0.70rank +1.48, ±0.35, the 95% range, over 13,008 games |
| Diamond4,653 games | 4,653 | 48.6% | +21.1 | −18.2 | +1.20rank +1.98, ±0.58, the 95% range, over 4,653 games |
| Master1,579 games | 1,579 | 46.3% | +27.6 | −22.9 | +0.90rank +2.05, ±1.32, the 95% range, over 1,579 games |
| Grandmaster92 games, small sample | 92 | 37.0% | +26.9 | −26.4 | −6.70rank +0.74, ±5.55, the 95% range, over 92 games |
| Challenger14 games, small sample | 14 | 66.7% | +28.2 | −24.6 | +9.40rank +0.46, ±15.06, the 95% range, over 14 games |
A win and a loss
Win rate by game length7 lengths
Win, pick and LP by patch3 patches
| Patch | Win rate | Pick | Ban | LP a game | Games |
|---|---|---|---|---|---|
| 26.21 | 46.0%, 44% to 48%, the 95% range | 0.5% | 14.8% | +0.50, ±1.29, the 95% range, over 1,685 games | 1,709 |
| 26.20 | 46.4%, 44% to 49%, the 95% range | 0.6% | 14.8% | +1.20, ±1.40, the 95% range, over 1,612 games | 1,637 |
| 26.19 | 46.3%, 42% to 50%, the 95% range | 0.6% | 14.8% | +1.60, ±2.52, the 95% range, over 593 games | 601 |
Questions
Is Malphite Jungle good right now?
Grade D, off-meta: 46.0% won over 1,709 games in Master and above on all servers, patch 26.21.
How much LP does Malphite Jungle net a game?
+0.50 LP a game (±1.29) in Master and above on all servers, patch 26.21, against a rank average of +1.93.
Who does Malphite Jungle win most with?
Yasuo Mid: the pair won 44.6% of 224 games in Master and above on all servers, patch 26.21.















































