MalzaharMid runes

2nd of 43 Midup 4 places since 26.19

Mid84%Top9%Bot4%
Win
51.6%
▲1.6 vs Mid
LP a game
+2.00
±0.05
Games
516.4k
a win +20.4 · a loss −17.9
Pick · Ban
7.0 · 16.4%
as Mid · any role

How we measure

Malzahar Mid, patch 26.20: Blackfire Torch, Liandry's Torment, Rylai's Crystal Scepter; Deathfire Touch + Inspiration; skill order E > Q > W (each the most played of 516,351 games).

Rune pages

Exact pages · 6 most played
SorceryPrimary
InspirationSecondary
Exact page · 31.4%
ShardsOffense Adaptive force 93%Flex Adaptive force 95%Defense Health scaling 90%Set taken in 84% of games
Every rune with its win rate50 runes · 4 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Transcendence94%51.7%51.5–51.8%
Manaflow Band94%51.7%51.5–51.8%
Scorch73%51.6%51.5–51.8%
Deathfire Touch60%52.4%52.2–52.6%
Gathering Storm26%51.8%51.5–52.0%
Summon Aery22%50.1%49.8–50.4%
Arcane Comet15%51.0%50.6–51.4%
Axiom Arcanist4.4%51.7%51.1–52.4%
Absolute Focus2.8%51.0%50.1–51.8%
Celerity1.7%51.5%50.4–52.6%
Nimbus Cloak0.5%51.0%49.1–52.9%
Stormraider's Surge0.3%50.2%47.5–52.9%
Waterwalking0.2%49.0%45.7–52.2%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic Insight64%52.1%51.9–52.2%
Magical Footwear61%52.1%51.9–52.3%
Cash Back3.7%52.2%51.5–52.9%
Biscuit Delivery2.7%51.8%51.0–52.6%
Triple Tonic1.7%51.4%50.3–52.4%
Approach Velocity0.6%52.9%51.2–54.6%
Jack Of All Trades0.3%49.6%47.0–52.3%
First Strike0.2%50.9%47.4–54.5%
Time Warp Tonic0.2%48.9%45.3–52.4%
Unsealed Spellbook<0.1%46.9%42.0–52.0%
Hextech Flashtraption<0.1%43.7%35.3–52.4%
Glacial AugmentFew games<0.1%52.8%41.4–63.9%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Presence of Mind22%50.4%50.1–50.7%
Coup de Grace22%50.5%50.2–50.8%
Cut Down3.4%51.1%50.3–51.8%
Legend: Haste3.1%51.7%50.9–52.5%
Triumph0.8%49.9%48.3–51.4%
Absorb Life0.3%50.9%48.3–53.5%
Last Stand0.3%49.6%47.0–52.2%
Legend: Alacrity0.2%47.0%44.2–49.9%
Legend: Bloodline0.1%49.9%46.0–53.9%
Lethal Tempo<0.1%46.6%42.0–51.3%
Conqueror<0.1%49.8%45.4–54.2%
Press the Attack<0.1%38.7%33.0–44.7%
Fleet Footwork<0.1%52.2%43.8–60.5%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Ultimate Hunter5.0%51.0%50.4–51.6%
Cheap Shot3.8%51.2%50.5–51.9%
Taste of Blood1.4%49.9%48.8–51.1%
Grisly Mementos0.9%50.3%48.8–51.8%
Dark Harvest0.8%49.3%47.8–50.8%
Sixth Sense0.4%49.1%47.0–51.2%
Relentless Hunter0.3%48.7%46.2–51.2%
Electrocute0.3%49.2%46.7–51.8%
Treasure Hunter0.3%48.5%45.9–51.1%
Sudden Impact0.2%48.9%46.2–51.7%
Deep Ward0.2%50.0%47.0–53.0%
Hail of Blades<0.1%45.2%37.9–52.8%

Questions

What keystone do Malzahar Mid players take on all servers?

Deathfire Touch, with Inspiration as the secondary tree, is the most played page: 45% of 516,351 games in all ranks, patch 26.20, 52.6% win rate.

What other rune page do Malzahar Mid players use?

Arcane Comet with Inspiration: 13% of 516,351 games in all ranks, patch 26.20, 51.1% win rate.

Which stat shards do Malzahar Mid players pick?

Adaptive force, Adaptive force, Health scaling: 84% of 516,351 games in all ranks, patch 26.20, 51.6% win rate.