MalzaharMid runes

3rd of 45 Middown 1 place since 26.20

Mid85%Top9%Bot4%
Win
51.7%
▲1.7 vs Mid
LP a game
+2.00
±0.04
Games
890.4k
a win +20.4 · a loss −17.9
Pick · Ban
6.8 · 16.0%
as Mid · any role

How we measure

Malzahar Mid, patch 26.21: Blackfire Torch, Liandry's Torment, Rylai's Crystal Scepter; Deathfire Touch + Inspiration; skill order E > Q > W (each the most played of 890,437 games).

Rune pages

Exact pages · 6 most played
SorceryPrimary
InspirationSecondary
Exact page · 29.7%
ShardsOffense Adaptive force 93%Flex Adaptive force 95%Defense Health scaling 89%Set taken in 84% of games
Every rune with its win rate50 runes · 4 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow Band94%51.8%51.7–51.9%
Transcendence94%51.7%51.6–51.9%
Scorch73%51.7%51.6–51.8%
Deathfire Touch59%52.5%52.3–52.6%
Gathering Storm26%52.0%51.8–52.2%
Summon Aery23%50.4%50.1–50.6%
Arcane Comet16%51.3%51.0–51.6%
Axiom Arcanist4.5%51.6%51.2–52.1%
Absolute Focus3.0%51.7%51.1–52.3%
Celerity1.8%52.4%51.6–53.2%
Nimbus Cloak0.5%51.8%50.4–53.3%
Stormraider's Surge0.3%49.0%47.1–51.0%
Waterwalking0.2%50.4%48.0–52.8%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic Insight63%52.1%51.9–52.2%
Magical Footwear60%52.1%51.9–52.2%
Cash Back4.4%52.7%52.2–53.2%
Biscuit Delivery2.7%51.9%51.3–52.6%
Triple Tonic1.5%52.4%51.5–53.2%
Approach Velocity0.7%53.3%52.0–54.5%
Jack Of All Trades0.3%53.7%51.7–55.7%
Time Warp Tonic0.2%51.0%48.5–53.5%
First Strike0.2%51.3%48.6–54.0%
Unsealed Spellbook<0.1%50.4%46.5–54.3%
Hextech Flashtraption<0.1%51.7%45.7–57.7%
Glacial Augment<0.1%59.8%50.3–68.6%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Presence of Mind23%50.7%50.5–51.0%
Coup de Grace22%50.7%50.5–51.0%
Cut Down3.6%51.7%51.1–52.2%
Legend: Haste3.3%51.8%51.2–52.3%
Triumph0.7%50.4%49.2–51.6%
Absorb Life0.3%49.6%47.7–51.5%
Last Stand0.3%49.1%47.0–51.2%
Legend: Alacrity0.2%46.9%44.7–49.1%
Legend: Bloodline0.1%48.9%46.1–51.7%
Conqueror0.1%47.4%44.2–50.7%
Lethal Tempo<0.1%44.2%40.5–47.9%
Press the Attack<0.1%41.2%36.7–45.8%
Fleet Footwork<0.1%49.8%43.1–56.5%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Ultimate Hunter5.1%51.4%51.0–51.9%
Cheap Shot3.9%51.7%51.2–52.2%
Taste of Blood1.4%50.6%49.7–51.5%
Grisly Mementos0.9%50.0%48.9–51.1%
Dark Harvest0.8%51.0%49.9–52.2%
Sixth Sense0.4%49.4%47.8–51.0%
Treasure Hunter0.3%48.3%46.4–50.2%
Relentless Hunter0.3%49.3%47.4–51.2%
Electrocute0.3%49.3%47.3–51.2%
Sudden Impact0.2%47.3%45.2–49.5%
Deep Ward0.2%50.8%48.5–53.1%
Hail of Blades<0.1%38.5%33.4–43.9%

Questions

What keystone do Malzahar Mid players take on all servers?

Deathfire Touch, with Inspiration as the secondary tree, is the most played page: 43% of 890,437 games in all ranks, patch 26.21, 52.6% win rate.

What other rune page do Malzahar Mid players use?

Arcane Comet with Inspiration: 13% of 890,437 games in all ranks, patch 26.21, 51.3% win rate.

Which stat shards do Malzahar Mid players pick?

Adaptive force, Adaptive force, Health scaling: 84% of 890,437 games in all ranks, patch 26.21, 51.7% win rate.