MaokaiJungle runes

Off-meta Jungle

Support70%Jungle16%Top13%
Win
51.6%
▲1.6 vs Jungle
LP a game
+2.50
±0.32
Games
16.4k
a win +21.5 · a loss −18.0
Pick · Ban
0.44 · 0.29%
as Jungle · any role

How we measure

Maokai Jungle, patch 26.21: Liandry's Torment, Imperial Mandate, Bloodletter's Curse; Aftershock + Precision; skill order Q > W > E (each the most played of 16,353 games).

Rune pages

Exact pages · 6 most played
ResolvePrimary
PrecisionSecondary
Exact page · 35.3%
ShardsOffense Ability haste 51%Flex Adaptive force 84%Defense Health scaling 91%Set taken in 40% of games
Every rune with its win rate57 runes · 5 trees
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Font of Life49%52.0%50.9–53.1%
Aftershock48%51.9%50.8–53.0%
Conditioning47%52.3%51.2–53.5%
Overgrowth46%52.0%50.9–53.1%
Bone Plating4.0%47.7%43.9–51.5%
Revitalize3.5%54.6%50.5–58.6%
Unflinching3.5%47.7%43.7–51.8%
Grasp of the Undying2.6%53.9%49.2–58.6%
Second Wind1.9%50.7%45.1–56.2%
Demolish1.6%52.9%46.8–58.8%
Shield Bash0.7%52.5%43.6–61.2%
GuardianFew games0.2%57.7%39.0–74.5%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic Insight46%51.9%50.7–53.0%
Magical Footwear42%51.9%50.8–53.1%
Triple Tonic31%51.5%50.1–52.8%
First Strike31%51.3%50.0–52.7%
Cash Back4.4%50.1%46.5–53.8%
Biscuit Delivery2.1%45.7%40.6–50.9%
Approach Velocity2.1%48.0%42.7–53.2%
Hextech Flashtraption1.0%47.9%40.3–55.5%
Glacial AugmentFew games0.4%44.1%32.2–56.7%
Jack Of All TradesFew games0.3%41.2%28.7–54.8%
Unsealed SpellbookFew games0.3%57.1%42.2–70.9%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Legend: Haste42%51.8%50.6–53.0%
Triumph40%52.0%50.7–53.2%
Cut Down2.8%48.3%43.8–52.8%
Coup de Grace1.0%48.2%40.8–55.7%
Last Stand0.8%50.4%42.0–58.7%
Legend: Alacrity0.7%49.1%40.1–58.2%
Conqueror0.7%38.4%29.9–47.6%
Presence of MindFew games0.5%48.2%37.9–58.7%
Lethal TempoFew games0.2%51.9%34.0–69.3%
Fleet FootworkFew games0.2%42.3%25.5–61.1%
Legend: BloodlineFew games0.1%50.0%29.9–70.1%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Ultimate Hunter32%51.2%49.9–52.6%
Cheap Shot32%51.3%50.0–52.7%
Sudden Impact1.5%51.2%45.0–57.4%
Treasure Hunter1.1%50.5%43.4–57.7%
Relentless Hunter1.1%52.0%44.7–59.2%
Sixth Sense0.8%48.8%40.3–57.4%
Grisly Mementos0.8%42.7%34.4–51.5%
Dark HarvestFew games0.6%43.8%34.3–53.7%
Taste of BloodFew games0.5%57.1%46.0–67.6%
ElectrocuteFew games0.4%49.2%37.1–61.4%
Deep WardFew games0.4%48.3%36.2–60.7%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Transcendence16%51.7%49.7–53.6%
Waterwalking14%52.1%50.1–54.2%
Nimbus Cloak14%52.7%50.6–54.7%
Stormraider's Surge13%52.1%50.0–54.3%
Axiom Arcanist2.4%43.7%38.8–48.6%
Celerity2.3%52.0%46.9–57.0%
Scorch1.9%51.9%46.4–57.4%
Gathering Storm1.8%46.2%40.6–52.0%
Manaflow Band1.7%47.8%42.0–53.7%
Deathfire Touch1.2%53.2%46.1–60.1%
Arcane Comet1.1%49.7%42.4–57.1%
Absolute FocusFew games0.6%43.5%33.8–53.7%

Questions

What keystone do Maokai Jungle players take on all servers?

Aftershock, with Precision as the secondary tree, is the most played page: 38% of 16,353 games in all ranks, patch 26.21, 51.9% win rate.

What other rune page do Maokai Jungle players use?

First Strike with Domination: 28% of 16,353 games in all ranks, patch 26.21, 51.6% win rate.

Which stat shards do Maokai Jungle players pick?

Ability haste, Adaptive force, Health scaling: 40% of 16,353 games in all ranks, patch 26.21, 52.1% win rate.