MaokaiJungle runes

Off-meta Jungle

Support67%Jungle20%Top13%
Win
50.4%
▲0.4 vs Jungle
LP a game
+1.90
±0.35
Games
13.9k
a win +21.6 · a loss −18.3
Pick · Ban
0.53 · 0.23%
as Jungle · any role

How we measure

Maokai Jungle, patch 26.19: Liandry's Torment, Imperial Mandate, Bloodletter's Curse; Aftershock + Precision; skill order Q > W > E (each the most played of 13,901 games).

Rune pages

Keystone pages · the most picked rune in each row
ResolvePrimary
PrecisionSecondary
Most picked rune in each row
ShardsOffense Ability haste 53%Flex Adaptive force 87%Defense Health scaling 94%Set taken in 43% of games
Every rune with its win rate54 runes · 5 trees
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic Insight49%49.9%48.7–51.1%
Magical Footwear45%50.0%48.8–51.2%
Triple Tonic36%50.2%48.8–51.6%
First Strike36%50.2%48.8–51.6%
Cash Back4.2%49.8%45.8–53.9%
Approach Velocity2.3%50.6%45.2–56.1%
Biscuit Delivery1.7%49.2%42.8–55.5%
Hextech Flashtraption1.0%50.7%42.6–58.7%
Glacial AugmentFew games0.3%37.8%25.1–52.4%
Jack Of All TradesFew games0.3%47.7%33.8–62.1%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Font of Life49%51.8%50.6–53.0%
Conditioning49%51.7%50.5–52.9%
Aftershock48%51.7%50.5–52.9%
Overgrowth46%51.6%50.4–52.9%
Revitalize3.1%51.7%46.9–56.4%
Unflinching2.7%48.5%43.5–53.6%
Bone Plating2.1%48.1%42.4–53.8%
Grasp of the Undying2.0%51.6%45.8–57.4%
Demolish1.4%49.0%42.0–56.0%
Second Wind1.3%47.5%40.4–54.8%
Shield BashFew games0.4%35.4%23.4–49.6%
GuardianFew games0.1%40.0%21.9–61.3%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Legend: Haste44%52.1%50.8–53.3%
Triumph39%51.7%50.4–53.0%
Cut Down4.2%54.6%50.5–58.6%
Coup de Grace1.1%48.3%40.4–56.3%
Last Stand0.9%43.5%35.3–52.1%
Conqueror0.7%38.2%29.4–47.9%
Presence of MindFew games0.5%48.7%37.8–59.7%
Legend: AlacrityFew games0.4%28.1%18.1–40.8%
Press the AttackFew games0.2%54.2%35.1–72.1%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Ultimate Hunter35%49.4%48.0–50.8%
Cheap Shot34%49.6%48.2–51.1%
Sudden Impact1.4%42.9%36.0–50.0%
Relentless Hunter0.8%43.4%34.4–52.9%
Treasure Hunter0.7%47.1%37.7–56.7%
Grisly MementosFew games0.7%41.5%32.1–51.6%
Sixth SenseFew games0.6%41.6%31.9–52.0%
Dark HarvestFew games0.6%41.3%31.1–52.2%
Taste of BloodFew games0.3%40.0%25.6–56.4%
Deep WardFew games0.2%31.3%18.0–48.6%
ElectrocuteFew games0.2%52.4%32.4–71.7%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Transcendence13%46.9%44.6–49.2%
Waterwalking10%47.1%44.6–49.7%
Nimbus Cloak10%47.8%45.2–50.3%
Stormraider's Surge9.9%47.8%45.1–50.4%
Scorch1.9%48.3%42.4–54.3%
Axiom Arcanist1.8%47.2%41.2–53.4%
Manaflow Band1.6%41.7%35.3–48.3%
Gathering Storm1.5%41.6%35.1–48.4%
Celerity1.2%49.7%42.2–57.3%
Deathfire Touch1.0%43.6%35.5–52.1%
Arcane Comet0.9%46.0%37.5–54.7%
Absolute FocusFew games0.4%32.7%21.2–46.6%

Questions

What keystone do Maokai Jungle players take on all servers?

Aftershock, with Precision as the secondary tree, is the most played page: 39% of 13,901 games in all ranks, patch 26.19, 51.9% win rate.

What other rune page do Maokai Jungle players use?

First Strike with Domination: 31% of 13,901 games in all ranks, patch 26.19, 49.8% win rate.

Which stat shards do Maokai Jungle players pick?

Ability haste, Adaptive force, Health scaling: 43% of 13,901 games in all ranks, patch 26.19, 49.4% win rate.