- Win
- 50.4%
- ▲0.4 vs Jungle
- LP a game
- +1.90
- ±0.35
- Games
- 13.9k
- a win +21.6 · a loss −18.3
- Pick · Ban
- 0.53 · 0.23%
- as Jungle · any role
Maokai Jungle, patch 26.19: Liandry's Torment, Imperial Mandate, Bloodletter's Curse; Aftershock + Precision; skill order Q > W > E (each the most played of 13,901 games).
Rune pages
ResolvePrimary
PrecisionSecondary
ShardsOffense Ability haste 53%Flex Adaptive force 87%Defense Health scaling 94%Set taken in 43% of games
Every rune with its win rate54 runes · 5 trees
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 49% | 49.9% | 48.7–51.1% |
| Magical Footwear | 45% | 50.0% | 48.8–51.2% |
| Triple Tonic | 36% | 50.2% | 48.8–51.6% |
| First Strike | 36% | 50.2% | 48.8–51.6% |
| Cash Back | 4.2% | 49.8% | 45.8–53.9% |
| Approach Velocity | 2.3% | 50.6% | 45.2–56.1% |
| Biscuit Delivery | 1.7% | 49.2% | 42.8–55.5% |
| Hextech Flashtraption | 1.0% | 50.7% | 42.6–58.7% |
| Glacial AugmentFew games | 0.3% | 37.8% | 25.1–52.4% |
| Jack Of All TradesFew games | 0.3% | 47.7% | 33.8–62.1% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Font of Life | 49% | 51.8% | 50.6–53.0% |
| Conditioning | 49% | 51.7% | 50.5–52.9% |
| Aftershock | 48% | 51.7% | 50.5–52.9% |
| Overgrowth | 46% | 51.6% | 50.4–52.9% |
| Revitalize | 3.1% | 51.7% | 46.9–56.4% |
| Unflinching | 2.7% | 48.5% | 43.5–53.6% |
| Bone Plating | 2.1% | 48.1% | 42.4–53.8% |
| Grasp of the Undying | 2.0% | 51.6% | 45.8–57.4% |
| Demolish | 1.4% | 49.0% | 42.0–56.0% |
| Second Wind | 1.3% | 47.5% | 40.4–54.8% |
| Shield BashFew games | 0.4% | 35.4% | 23.4–49.6% |
| GuardianFew games | 0.1% | 40.0% | 21.9–61.3% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Legend: Haste | 44% | 52.1% | 50.8–53.3% |
| Triumph | 39% | 51.7% | 50.4–53.0% |
| Cut Down | 4.2% | 54.6% | 50.5–58.6% |
| Coup de Grace | 1.1% | 48.3% | 40.4–56.3% |
| Last Stand | 0.9% | 43.5% | 35.3–52.1% |
| Conqueror | 0.7% | 38.2% | 29.4–47.9% |
| Presence of MindFew games | 0.5% | 48.7% | 37.8–59.7% |
| Legend: AlacrityFew games | 0.4% | 28.1% | 18.1–40.8% |
| Press the AttackFew games | 0.2% | 54.2% | 35.1–72.1% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate Hunter | 35% | 49.4% | 48.0–50.8% |
| Cheap Shot | 34% | 49.6% | 48.2–51.1% |
| Sudden Impact | 1.4% | 42.9% | 36.0–50.0% |
| Relentless Hunter | 0.8% | 43.4% | 34.4–52.9% |
| Treasure Hunter | 0.7% | 47.1% | 37.7–56.7% |
| Grisly MementosFew games | 0.7% | 41.5% | 32.1–51.6% |
| Sixth SenseFew games | 0.6% | 41.6% | 31.9–52.0% |
| Dark HarvestFew games | 0.6% | 41.3% | 31.1–52.2% |
| Taste of BloodFew games | 0.3% | 40.0% | 25.6–56.4% |
| Deep WardFew games | 0.2% | 31.3% | 18.0–48.6% |
| ElectrocuteFew games | 0.2% | 52.4% | 32.4–71.7% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Transcendence | 13% | 46.9% | 44.6–49.2% |
| Waterwalking | 10% | 47.1% | 44.6–49.7% |
| Nimbus Cloak | 10% | 47.8% | 45.2–50.3% |
| Stormraider's Surge | 9.9% | 47.8% | 45.1–50.4% |
| Scorch | 1.9% | 48.3% | 42.4–54.3% |
| Axiom Arcanist | 1.8% | 47.2% | 41.2–53.4% |
| Manaflow Band | 1.6% | 41.7% | 35.3–48.3% |
| Gathering Storm | 1.5% | 41.6% | 35.1–48.4% |
| Celerity | 1.2% | 49.7% | 42.2–57.3% |
| Deathfire Touch | 1.0% | 43.6% | 35.5–52.1% |
| Arcane Comet | 0.9% | 46.0% | 37.5–54.7% |
| Absolute FocusFew games | 0.4% | 32.7% | 21.2–46.6% |
Questions
What keystone do Maokai Jungle players take on all servers?
Aftershock, with Precision as the secondary tree, is the most played page: 39% of 13,901 games in all ranks, patch 26.19, 51.9% win rate.
What other rune page do Maokai Jungle players use?
First Strike with Domination: 31% of 13,901 games in all ranks, patch 26.19, 49.8% win rate.
Which stat shards do Maokai Jungle players pick?
Ability haste, Adaptive force, Health scaling: 43% of 13,901 games in all ranks, patch 26.19, 49.4% win rate.

























































