- Win
- 49.8%
- ▼0.2 vs Jungle
- LP a game
- +1.60
- ±0.47
- Games
- 8,134
- a win +22.2 · a loss −19.1
- Pick · Ban
- 0.48 · 0.19%
- as Jungle · any role
Maokai Jungle, patch 26.21: Liandry's Torment, Imperial Mandate, Bloodletter's Curse; First Strike + Domination; skill order Q > W > E (each the most played of 8,151 games).
Rune pages
InspirationPrimary
DominationSecondary
ShardsOffense Ability haste 64%Flex Adaptive force 84%Defense Health scaling 90%Set taken in 50% of games
Every rune with its win rate52 runes · 5 trees
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 60% | 49.5% | 48.1–50.9% |
| Magical Footwear | 53% | 49.6% | 48.1–51.1% |
| First Strike | 45% | 49.2% | 47.5–50.8% |
| Triple Tonic | 45% | 49.0% | 47.4–50.6% |
| Cash Back | 7.4% | 47.1% | 43.1–51.1% |
| Approach Velocity | 2.0% | 42.8% | 35.5–50.4% |
| Hextech Flashtraption | 1.7% | 48.9% | 40.7–57.2% |
| Biscuit Delivery | 1.5% | 45.2% | 36.7–53.9% |
| Jack Of All TradesFew games | 0.3% | 43.5% | 25.6–63.2% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Cheap Shot | 42% | 49.5% | 47.8–51.2% |
| Ultimate Hunter | 42% | 49.3% | 47.6–51.0% |
| Treasure Hunter | 2.3% | 48.4% | 41.3–55.5% |
| Sudden Impact | 1.2% | 47.5% | 38.1–57.2% |
| Sixth SenseFew games | 0.8% | 38.5% | 27.6–50.6% |
| Relentless HunterFew games | 0.8% | 58.7% | 46.4–70.0% |
| Grisly MementosFew games | 0.7% | 48.2% | 35.4–61.2% |
| Dark HarvestFew games | 0.5% | 51.2% | 36.5–65.8% |
| Deep WardFew games | 0.3% | 54.2% | 35.1–72.1% |
| Taste of BloodFew games | 0.3% | 42.9% | 24.5–63.5% |
| ElectrocuteFew games | 0.3% | 35.0% | 18.1–56.7% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Font of Life | 37% | 51.2% | 49.4–53.0% |
| Conditioning | 36% | 51.8% | 50.0–53.6% |
| Aftershock | 36% | 51.2% | 49.4–53.0% |
| Overgrowth | 34% | 51.0% | 49.2–52.9% |
| Revitalize | 3.4% | 53.8% | 47.9–59.6% |
| Bone Plating | 2.6% | 40.6% | 34.2–47.3% |
| Unflinching | 2.1% | 44.8% | 37.6–52.3% |
| Grasp of the Undying | 1.8% | 49.7% | 41.6–57.8% |
| DemolishFew games | 1.0% | 47.5% | 36.9–58.3% |
| Second WindFew games | 0.7% | 49.1% | 36.1–62.1% |
| Shield BashFew games | 0.5% | 57.5% | 42.2–71.5% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Legend: Haste | 34% | 50.7% | 48.9–52.6% |
| Triumph | 28% | 51.1% | 49.0–53.1% |
| Cut Down | 5.6% | 49.9% | 45.3–54.5% |
| Last StandFew games | 0.8% | 44.6% | 33.2–56.7% |
| ConquerorFew games | 0.8% | 46.0% | 34.3–58.2% |
| Coup de GraceFew games | 0.5% | 45.0% | 30.7–60.2% |
| Presence of MindFew games | 0.4% | 37.1% | 23.2–53.7% |
| Legend: AlacrityFew games | 0.3% | 40.0% | 23.4–59.3% |
| Fleet FootworkFew games | 0.3% | 40.9% | 23.3–61.3% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Transcendence | 15% | 48.1% | 45.3–50.8% |
| Nimbus Cloak | 14% | 49.1% | 46.3–52.0% |
| Waterwalking | 14% | 48.5% | 45.7–51.4% |
| Stormraider's Surge | 13% | 48.8% | 45.8–51.8% |
| Celerity | 2.3% | 53.0% | 45.8–60.0% |
| Axiom Arcanist | 2.2% | 44.9% | 37.7–52.3% |
| Scorch | 1.6% | 50.4% | 41.8–59.0% |
| Gathering StormFew games | 1.2% | 48.0% | 38.3–57.7% |
| Manaflow BandFew games | 1.1% | 44.6% | 34.8–54.7% |
| Arcane CometFew games | 0.8% | 45.6% | 34.3–57.3% |
| Deathfire TouchFew games | 0.8% | 54.7% | 42.6–66.3% |
| Absolute FocusFew games | 0.3% | 34.8% | 18.8–55.1% |
Questions
What keystone do Maokai Jungle players take on all servers?
First Strike, with Domination as the secondary tree, is the most played page: 39% of 8,151 games in Emerald and above, patch 26.21, 49.4% win rate.
What other rune page do Maokai Jungle players use?
Aftershock with Precision: 26% of 8,151 games in Emerald and above, patch 26.21, 51.4% win rate.
Which stat shards do Maokai Jungle players pick?
Ability haste, Adaptive force, Health scaling: 50% of 8,151 games in Emerald and above, patch 26.21, 49.3% win rate.























































