MaokaiJungle

Off-meta JungleMaster+

Support65%Jungle20%Top14%
Win
50.2%
▲0.3 vs Jungle
LP a game
+2.50
±1.47
Games
1,415
a win +28.8 · a loss −24.4
Pick · Ban
0.46 · 0.13%
as Jungle · any role

How we measure

Build

Most played of 1,415 games

Items 20.8% of games with a core · 56.1% won

  1. Liandry's Torment
  2. Imperial Mandate
  3. Bloodletter's Curse
4th
  • S63.9% won18% pick
  • P69.4% won11% pick
  • U61.8% won10% pick

56.1% won (48.7–63.4) · 171 games

Start

  • Scorchclaw Pup

38% · 49.1% won

Boots

  • Ionian Boots of Lucidity

48% · 51.5% won

Spells

  • Flash
  • Smite

100% · 50.2% won

Skills · max

starts Q W E

21% · 50.9% won

or 17%

RunesFirst Strike + Domination
Inspiration
Domination
Exact page · 36.6%

Runes First Strike + Domination

or Aftershock + Precision 16%

Across ranks

Rank-sensitive
  • Iron to SilverOff-meta
  • Gold and PlatinumOff-meta
  • Emerald and DiamondOff-meta
  • Master+Off-meta

Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.

Other Jungle picks

  1. Lee Sin48.2%
  2. Qiyana47.9%
  3. Graves48.9%
  4. Jarvan IV49.8%
  5. Kha'Zix49.4%
  6. Viego49.2%
  7. Hecarim50.5%
  8. Talon50.4%
  9. Sylas50.2%
  10. Maokai50.2%
LP by rankMaster+: a win +28.8 · a loss −24.410 tiers

Net LP a game by rank

LP a game95% rangeRank averageSmall sample

By rank

Jungle Maokai by rank: games with an LP figure, win rate, LP a win and a loss, and LP a game, its 95% range in the tooltip
RankGamesWin rateA winA lossLP a game
Iron877 games87749.9%+20.7−17.7+1.50rank +0.68, ±1.33, the 95% range, over 877 games
Bronze3,637 games3,63752.9%+21.5−17.5+3.30rank +2.49, ±0.66, the 95% range, over 3,637 games
Silver5,892 games5,89252.4%+21.4−17.7+2.90rank +2.36, ±0.52, the 95% range, over 5,892 games
Gold7,527 games7,52752.3%+21.3−17.6+2.90rank +2.21, ±0.46, the 95% range, over 7,527 games
Platinum6,852 games6,85252.1%+20.8−18.3+2.20rank +1.85, ±0.48, the 95% range, over 6,852 games
Emerald5,399 games5,39950.0%+20.6−18.4+1.30rank +1.48, ±0.54, the 95% range, over 5,399 games
Diamond2,569 games2,56948.6%+21.6−17.9+1.40rank +1.97, ±0.79, the 95% range, over 2,569 games
Master1,297 games1,29749.5%+28.9−24.1+2.30rank +2.04, ±1.53, the 95% range, over 1,297 games
Grandmaster75 games, small sample7558.7%+29.1−28.1+5.50rank +0.74, ±6.61, the 95% range, over 75 games
Challenger34 games, small sample3458.8%+25.3−29.1+2.90rank +0.48, ±9.29, the 95% range, over 34 games

A win and a loss

Win rate by game length7 lengths
Win, pick and LP by patchWin ▲1.2 since 26.203 patches
Maokai Jungle by patch: win rate, pick, ban, LP a game and games
PatchWin ratePickBanLP a gameGames
26.2150.2%, 48% to 53%, the 95% range0.5%0.1%+2.50, ±1.47, the 95% range, over 1,406 games1,415
26.2048.9%, 47% to 51%, the 95% range0.6%0.1%+1.50, ±1.37, the 95% range, over 1,640 games1,655
26.1949.9%, 46% to 54%, the 95% range0.8%0.1%+2.60, ±2.32, the 95% range, over 709 games715

Questions

Is Maokai Jungle good right now?

Grade B, off-meta: 50.2% won over 1,415 games in Master and above on all servers, patch 26.21.

How much LP does Maokai Jungle net a game?

+2.50 LP a game (±1.47) in Master and above on all servers, patch 26.21, against a rank average of +1.92.

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