MaokaiMid

Off-meta MidAll ranks

Support69%Jungle17%Top13%Mid1%
Win
47.7%
▼2.3 vs Mid
LP a game
+0.20
±0.70
Games
3,216
a win +20.4 · a loss −18.3
Pick · Ban
0.02 · 0.28%
as Mid · any role

How we measure

Build

Most played of 3,216 games

Items 6.1% of games with a core · 55.9% won

  1. Hollow Radiance
  2. Thornmail
  3. Unending Despair
4th
  • S57.5%won40% · 14pick, 14 games
  • L57.8%won14% · 5pick, 5 games
5th
  • S60.6%won11% · 17pick, 17 games
  • R66.1%won10% · 16pick, 16 games
  • F63.9%won7.8% · 12pick, 12 games
all builds

55.9% won (46.2–65.1) · 102 games

Start

  • Doran's Shield
  • Health Potion

40% · 46.8% won

Boots

  • Chainlaced Crushers

42% · 49.6% won

Spells

  • Flash
  • Ignite

52% · 48.0% won

or FT 38%

Skills · max

starts Q W E

49% · 49.2% won

or 5.7%

RunesAftershock + Precision
Resolve
Precision
Exact page · 13.8%

Runes Aftershock + Precision

or Grasp of the Undying + Sorcery 22%

Across ranks

Rank-sensitive
  • Iron to SilverOff-meta
  • Gold and PlatinumOff-meta
  • Emerald and DiamondOff-meta
  • Master+Off-meta

Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.

Other Mid picks

  1. Yasuo50.8%
  2. Yone50.6%
  3. Ahri51.0%
  4. Akali48.4%
  5. Zed48.8%
  6. Malzahar51.7%
  7. Syndra50.1%
  8. Sylas48.6%
  9. Fizz51.7%
  10. Maokai47.7%
LP by rankAll ranks: a win +20.4 · a loss −18.39 tiers

Net LP a game by rank

LP a game95% rangeRank averageSmall sample

By rank

Mid Maokai by rank: games with an LP figure, win rate, LP a win and a loss, and LP a game, its 95% range in the tooltip
RankGamesWin rateA winA lossLP a game
Iron118 games, small sample11838.1%+19.3−17.8−3.60rank +0.64, ±3.43, the 95% range, over 118 games
Bronze370 games37044.9%+20.3−17.6−0.50rank +2.48, ±2.02, the 95% range, over 370 games
Silver689 games68946.1%+20.2−18.4−0.50rank +2.34, ±1.48, the 95% range, over 689 games
Gold856 games85649.5%+20.8−18.2+1.20rank +2.19, ±1.35, the 95% range, over 856 games
Platinum563 games56349.1%+19.9−18.2+0.60rank +1.83, ±1.62, the 95% range, over 563 games
Emerald321 games32146.4%+19.9−17.8−0.30rank +1.47, ±2.13, the 95% range, over 321 games
Diamond134 games, small sample13453.7%+20.0−17.7+2.60rank +1.98, ±3.28, the 95% range, over 134 games
Master91 games, small sample9152.8%+25.5−25.4+1.40rank +2.04, ±5.39, the 95% range, over 91 games
Grandmaster2 games, small sample20.0%–−17.5−17.50rank +0.76, ±0.98, the 95% range, over 2 games

A win and a loss

Win rate by game length7 lengths
Win, pick and LP by patchWin ▼0.3 since 26.203 patches
Maokai Mid by patch: win rate, pick, ban, LP a game and games
PatchWin ratePickBanLP a gameGames
26.2147.7%, 46% to 49%, the 95% range0.0%0.3%+0.20, ±0.70, the 95% range, over 3,144 games3,216
26.2048.0%, 46% to 50%, the 95% range0.0%0.3%+0.20, ±1.00, the 95% range, over 1,526 games1,575
26.1944.2%, 40% to 49%, the 95% range0.0%0.2%−0.50, ±1.88, the 95% range, over 426 games443

Questions

Is Maokai Mid good right now?

Grade D, off-meta: 47.7% won over 3,216 games in all ranks on all servers, patch 26.21.

How much LP does Maokai Mid net a game?

+0.20 LP a game (±0.70) in all ranks on all servers, patch 26.21, against a rank average of +1.99.

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