AnnieSupport runes

Off-meta Support

Mid82%Support12%Bot4%
Win
51.1%
▲1.1 vs Support
LP a game
—
Not enough games
Games
45
Pick · Ban
0.31 · 0.56%
as Support · any role
Few games

How we measure

Annie Support on ME, patch 26.20: Electrocute + Sorcery (each the most played of 45 games).

Low sample. 45 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health scaling 87%Set taken in 76% of games
Every rune with its win rate6 runes · 2 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow BandFew games62%46.4%29.5–64.2%
Absolute FocusFew games51%52.2%33.0–70.8%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Cheap ShotFew games64%48.3%31.4–65.6%
Grisly MementosFew games62%53.6%35.8–70.5%
ElectrocuteFew games53%45.8%27.9–64.9%
Relentless HunterFew games51%47.8%29.2–67.0%

Questions

What keystone do Annie Support players take on ME?

Electrocute, with Sorcery as the secondary tree, is the most played page: 49% of 45 games in all ranks, patch 26.20, 45.5% win rate.

Which stat shards do Annie Support players pick?

Adaptive force, Adaptive force, Health scaling: 76% of 45 games in all ranks, patch 26.20, 52.9% win rate.