- Win
- 50.0%
- ▼0.0 vs Mid
- LP a game
- +1.40
- ±2.45
- Games
- 250
- a win +19.7 · a loss −17.8
- Pick · Ban
- 1.8 · 1.1%
- as Mid · any role
Aurelion Sol Mid on ME, last 7 days: Deathfire Touch + Resolve; skill order Q > E > W (each the most played of 250 games).
Low sample. 250 games, fewer than 1,000. Read these numbers as rough.
Rune pages
SorceryPrimary
ResolveSecondary
ShardsOffense Adaptive force 98%Flex Adaptive force 89%Defense Health scaling 98%Set taken in 84% of games
Every rune with its win rate9 runes · 3 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow Band | 96% | 49.8% | 43.5–56.1% |
| Absolute Focus | 92% | 51.1% | 44.7–57.5% |
| Scorch | 91% | 51.1% | 44.6–57.5% |
| Deathfire Touch | 75% | 50.8% | 43.7–57.9% |
| Arcane CometFew games | 22% | 48.2% | 35.4–61.2% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Overgrowth | 71% | 53.7% | 46.3–60.9% |
| Bone Plating | 63% | 51.9% | 44.2–59.6% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Presence of MindFew games | 24% | 39.0% | 27.6–51.7% |
| Cut DownFew games | 22% | 39.3% | 27.6–52.4% |
Questions
What keystone do Aurelion Sol Mid players take on ME?
Deathfire Touch, with Resolve as the secondary tree, is the most played page: 50% of 250 games in all ranks, last 7 days, 56.0% win rate.
What other rune page do Aurelion Sol Mid players use?
Arcane Comet with Resolve: 20% of 250 games in all ranks, last 7 days, 49.0% win rate.
Which stat shards do Aurelion Sol Mid players pick?
Adaptive force, Adaptive force, Health scaling: 84% of 250 games in all ranks, last 7 days, 49.3% win rate.













