Aurelion SolMid runes

Off-meta Mid

Mid64%Bot15%Jungle14%Top6%
Win
48.2%
▼1.8 vs Mid
LP a game
+0.20
±2.31
Games
282
a win +19.5 · a loss −18.5
Pick · Ban
1.8 · 1.2%
as Mid · any role

How we measure

Patch 26.21 started 21 Oct: showing the last 7 days, so some champion changes may not show yet.

Low sample. 282 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Exact pages · 1 most played
SorceryPrimary
ResolveSecondary
Exact page · 48.2%
ShardsOffense Adaptive force 98%Flex Adaptive force 89%Defense Health scaling 98%Set taken in 82% of games
Every rune with its win rate10 runes · 3 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow Band96%48.5%42.7–54.5%
Scorch92%50.2%44.2–56.2%
Absolute Focus91%50.2%44.1–56.3%
Deathfire Touch75%47.9%41.2–54.6%
Arcane CometFew games21%51.7%39.3–63.8%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Overgrowth71%51.5%44.6–58.3%
Bone Plating62%48.6%41.3–55.9%
Second WindFew games9.2%69.2%50.0–83.5%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Presence of MindFew games23%40.9%29.9–53.0%
Cut DownFew games22%41.3%30.0–53.6%

Questions

What keystone do Aurelion Sol Mid players take on ME?

Deathfire Touch, with Resolve as the secondary tree, is the most played page: 51% of 282 games in all ranks, last 7 days, 51.4% win rate.

What other rune page do Aurelion Sol Mid players use?

Arcane Comet with Resolve: 20% of 282 games in all ranks, last 7 days, 53.6% win rate.

Which stat shards do Aurelion Sol Mid players pick?

Adaptive force, Adaptive force, Health scaling: 82% of 282 games in all ranks, last 7 days, 48.1% win rate.