Aurelion SolMid runes

9th of 43 Mid

Mid65%Bot15%Top7%Support7%Jungle6%
Win
53.3%
▲3.3 vs Mid
LP a game
+2.60
±1.61
Games
600
a win +20.4 · a loss −18.1
Pick · Ban
1.9 · 1.2%
as Mid · any role

How we measure

Aurelion Sol Mid on ME, patch 26.21: Blackfire Torch, Rylai's Crystal Scepter, Liandry's Torment; Deathfire Touch + Resolve; skill order Q > E > W (each the most played of 600 games).

Low sample. 600 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Exact pages · 2 most played
SorceryPrimary
ResolveSecondary
Exact page · 48.7%
ShardsOffense Adaptive force 97%Flex Adaptive force 91%Defense Health scaling 96%Set taken in 86% of games
Every rune with its win rate12 runes · 3 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow Band99%53.5%49.4–57.5%
Absolute Focus92%54.0%49.8–58.1%
Scorch92%53.6%49.5–57.7%
Deathfire Touch80%54.5%50.0–58.9%
Arcane Comet19%47.4%38.6–56.4%
Gathering StormFew games7.2%48.8%34.6–63.2%
TranscendenceFew games6.2%46.0%31.0–61.6%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Overgrowth69%55.3%50.5–60.1%
Bone Plating62%55.0%49.9–59.9%
Second WindFew games6.8%56.1%41.0–70.1%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Presence of Mind27%50.0%42.4–57.6%
Cut Down26%52.3%44.4–60.1%

Questions

What keystone do Aurelion Sol Mid players take on ME?

Deathfire Touch, with Resolve as the secondary tree, is the most played page: 52% of 600 games in all ranks, patch 26.21, 57.3% win rate.

What other rune page do Aurelion Sol Mid players use?

Arcane Comet with Resolve: 17% of 600 games in all ranks, patch 26.21, 48.0% win rate.

Which stat shards do Aurelion Sol Mid players pick?

Adaptive force, Adaptive force, Health scaling: 86% of 600 games in all ranks, patch 26.21, 53.9% win rate.