AuroraMid runes

Off-meta Mid

Mid77%Top19%
Win
44.8%
▼5.2 vs Mid
LP a game
−0.70
±3.37
Games
134
a win +20.5 · a loss −17.3
Pick · Ban
0.93 · 0.50%
as Mid · any role
Few games

How we measure

Aurora Mid on ME, patch 26.20: Electrocute + Sorcery (each the most played of 134 games).

Low sample. 134 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Attack speed 92%Flex Adaptive force 100%Defense Health 63%Set taken in 57% of games
Every rune with its win rate10 runes · 3 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Ultimate Hunter96%45.7%37.4–54.3%
Electrocute96%46.1%37.7–54.7%
Grisly Mementos81%45.9%36.8–55.2%
Sudden ImpactFew games69%39.1%29.8–49.4%
Taste of BloodFew games28%55.3%39.7–69.9%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow BandFew games60%45.0%34.6–55.9%
TranscendenceFew games40%49.1%36.1–62.1%
ScorchFew games30%42.5%28.5–57.8%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Presence of MindFew games34%40.0%27.0–54.6%
Cut DownFew games34%40.0%27.0–54.6%

Questions

What keystone do Aurora Mid players take on ME?

Electrocute, with Sorcery as the secondary tree, is the most played page: 63% of 134 games in all ranks, patch 26.20, 48.8% win rate.

Which stat shards do Aurora Mid players pick?

Attack speed, Adaptive force, Health: 57% of 134 games in all ranks, patch 26.20, 39.0% win rate.