- Win
- 49.9%
- ▼0.1 vs Mid
- LP a game
- +1.70
- ±0.83
- Games
- 2,215
- a win +20.4 · a loss −17.2
- Pick · Ban
- 7.5 · 14.3%
- as Mid · any role
Build
Items 25.4% of games with a core · 54.2% won
- Lich Bane
- Zhonya's Hourglass
- Shadowflame
- R
56.4%won76% · 119pick, 119 games - S
53.7%won8.9% · 14pick, 14 games - V
54.9%won5.7% · 9pick, 9 games
- S
56.3%won53% · 29pick, 29 games - V
55.4%won25% · 14pick, 14 games - R
55.4%won9.1% · 5pick, 5 games
54.2% won (49.2–59.1) · 384 games
Start
- Doran's Ring
- Health Potion ×2
88% · 49.9% won
Boots
- Spellslinger's Shoes
78% · 50.1% won
Spells
- Flash
- Ignite
98% · 49.8% won
or F
T
1.0%
Skills · max
51% · 52.0% won
or ›› 3.2%









Runes Electrocute + Sorcery
or Electrocute + Precision 38%
Lanes you meet
Toughest
- Yasuo41.5%−4.2 points against what the two win rates suggest195 · met 8.8%
Across ranks
Iron to Silver17th of 23
Gold and Platinum3rd of 32
Emerald and Diamond20th of 22
Master+No games
Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.
Other Mid picks
LP by rank10 tiers
Net LP a game by rank
LP a game95% rangeRank averageSmall sample
By rank
| Rank | Games | Win rate | A win | A loss | LP a game |
|---|---|---|---|---|---|
| Iron32 games, small sample | 32 | 37.5% | +21.0 | −18.4 | −3.60rank +0.05, ±6.95, the 95% range, over 32 games |
| Bronze184 games, small sample | 184 | 47.0% | +20.7 | −15.3 | +1.50rank +2.54, ±2.74, the 95% range, over 184 games |
| Silver332 games | 332 | 49.3% | +20.3 | −16.6 | +1.60rank +2.48, ±2.11, the 95% range, over 332 games |
| Gold541 games | 541 | 51.6% | +20.4 | −17.3 | +2.40rank +2.30, ±1.66, the 95% range, over 541 games |
| Platinum449 games | 449 | 52.5% | +20.9 | −17.4 | +2.90rank +1.89, ±1.83, the 95% range, over 449 games |
| Emerald292 games, small sample | 292 | 47.6% | +19.4 | −17.7 | +0.10rank +1.67, ±2.21, the 95% range, over 292 games |
| Diamond115 games, small sample | 115 | 44.8% | +20.7 | −17.1 | 0.00rank +2.44, ±3.58, the 95% range, over 115 games |
| Master134 games, small sample | 134 | 53.3% | +20.1 | −19.1 | +2.00rank +1.91, ±3.39, the 95% range, over 134 games |
| Grandmaster61 games, small sample | 61 | 45.9% | +19.6 | −19.1 | −1.30rank +1.47, ±4.98, the 95% range, over 61 games |
| Challenger12 games, small sample | 12 | 58.3% | +18.0 | −16.0 | +3.80rank +0.18, ±10.37, the 95% range, over 12 games |
A win and a loss
Win rate by game length7 lengths
Win, pick and LP by patch2 patches
| Patch | Win rate | Pick | Ban | LP a game | Games |
|---|---|---|---|---|---|
| 26.22 | 54.3%, 47% to 62%, the 95% range | 6.5% | 15.0% | +4.00, ±3.04, the 95% range, over 158 games | 164 |
| 26.21 | 50.7%, 49% to 53%, the 95% range | 7.6% | 14.1% | +2.00, ±0.80, the 95% range, over 2,307 games | 2,371 |
Questions
Is Fizz Mid good right now?
Grade B, 14th of 44 Mid picks: 49.9% won over 2,215 games in all ranks on ME, last 14 days.
How much LP does Fizz Mid net a game?
+1.70 LP a game (±0.83) in all ranks on ME, last 14 days, against a rank average of +2.06.
Which lanes are hardest for Fizz Mid?
Against what the two champions' win rates suggest, the toughest lanes in all ranks on ME, last 14 days are Yasuo (41.5%).














































