GangplankMid build

Off-meta Mid

Top77%Mid20%
Win
52.0%
▲2.0 vs Mid
LP a game
+1.60
±3.52
Games
125
a win +19.6 · a loss −18.8
Pick · Ban
0.87 · 1.8%
as Mid · any role
Few games

How we measure

Gangplank Mid on ME, patch 26.20: Deathfire Touch + Precision (each the most played of 125 games).

Low sample. 125 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 125 games

Spells

FlIg

90% · 50.9% won

BootsCrimson Lucidity38% · 54.2% won

The 4th and 5th items and the measured skill path need more games than this build has so far.

Boots

Crimson Lucidity38% · 54.2% won · 48 gamesFew games
  • Immortal Path Few games33%51.2% won

Summoner spells

Flash + Ignite90% · 50.9% won · 112 games
Every option as a table9 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Boots
Crimson LucidityFew games38%54.2%40.3%–67.4%48
Immortal PathFew games33%51.2%36.5%–65.8%41
Summoner spells
Flash + Ignite90%50.9%41.8%–60.0%112
Finished items
Essence Reaver94%54.2%45.3%–63.0%118
The CollectorFew games66%55.4%44.7%–65.6%83
Infinity EdgeFew games58%53.4%42.1%–64.4%73
Lord Dominik's RegardsFew games37%47.8%34.1%–61.9%46
Voltaic CycloswordFew games22%60.7%42.4%–76.4%28
Immortal ShieldbowFew games22%55.6%37.3%–72.4%27

Questions

Which summoner spells do Gangplank Mid players take?

Flash and Ignite, in 90% of 125 games in all ranks, patch 26.20, 50.9% win rate.