RumbleTop runes

Off-meta Top

Top76%Mid11%Jungle8%Support4%
Win
54.6%
▲4.6 vs Top
LP a game
+3.50
±3.63
Games
119
a win +20.8 · a loss −17.2
Pick · Ban
0.83 · 0.22%
as Top · any role
Few games

How we measure

Low sample. 119 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
SorceryPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Adaptive force 66%Flex Adaptive force 100%Defense Health scaling 66%Set taken in 60% of games
Every rune with its win rate7 runes · 2 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Scorch94%52.7%43.5–61.7%
Nimbus Cloak92%51.8%42.6–60.9%
Absolute FocusFew games78%52.7%42.6–62.5%
Deathfire TouchFew games54%51.6%39.6–63.4%
Arcane CometFew games40%54.2%40.3–67.4%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone PlatingFew games75%52.8%42.5–62.9%
UnflinchingFew games75%49.4%39.3–59.6%

Questions

What keystone do Rumble Top players take on ME?

Deathfire Touch, with Resolve as the secondary tree, is the most played page: 49% of 119 games in all ranks, patch 26.20, 51.7% win rate.

What other rune page do Rumble Top players use?

Arcane Comet with Resolve: 29% of 119 games in all ranks, patch 26.20, 51.4% win rate.

Which stat shards do Rumble Top players pick?

Adaptive force, Adaptive force, Health scaling: 60% of 119 games in all ranks, patch 26.20, 47.9% win rate.