SwainMid runes

Off-meta Mid

Support73%Bot13%Mid8%Top6%
Win
53.6%
▲3.6 vs Mid
LP a game
—
Not enough games
Games
84
Pick · Ban
0.58 · 4.7%
as Mid · any role
Few games

How we measure

Low sample. 84 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
SorceryPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Ability haste 72%Flex Health scaling 72%Defense Health scaling 93%Set taken in 52% of games
Every rune with its win rate10 runes · 3 trees
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
OvergrowthFew games76%48.4%36.6–60.4%
ConditioningFew games71%60.0%47.4–71.4%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
TranscendenceFew games73%52.5%40.2–64.5%
Manaflow BandFew games71%53.3%40.9–65.4%
ScorchFew games64%51.9%38.9–64.6%
Deathfire TouchFew games42%51.4%35.6–67.0%
Summon AeryFew games29%58.3%38.8–75.5%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Presence of MindFew games33%53.6%35.8–70.5%
Legend: HasteFew games30%48.0%30.0–66.5%
ConquerorFew games25%42.9%24.5–63.5%

Questions

What keystone do Swain Mid players take on ME?

Deathfire Touch, with Resolve as the secondary tree, is the most played page: 39% of 84 games in all ranks, patch 26.20, 51.5% win rate.

What other rune page do Swain Mid players use?

Summon Aery with Resolve: 26% of 84 games in all ranks, patch 26.20, 54.6% win rate.

Which stat shards do Swain Mid players pick?

Ability haste, Health scaling, Health scaling: 52% of 84 games in all ranks, patch 26.20, 63.6% win rate.