VexSupport runes

Off-meta Support

Mid91%Support5%
Win
51.6%
▲1.6 vs Support
LP a game
—
Not enough games
Games
31
Pick · Ban
0.22 · 5.1%
as Support · any role
Few games

How we measure

Vex Support on ME, patch 26.20: Electrocute + Sorcery (each the most played of 31 games).

Low sample. 31 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Attack speed 69%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 65% of games
Every rune with its win rate5 runes · 2 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
TranscendenceFew games97%50.0%33.2–66.9%
Manaflow BandFew games90%53.6%35.8–70.5%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Ultimate HunterFew games71%59.1%38.7–76.7%
Taste of BloodFew games65%65.0%43.3–81.9%
Grisly MementosFew games65%65.0%43.3–81.9%

Questions

What keystone do Vex Support players take on ME?

Electrocute, with Sorcery as the secondary tree, is the most played page: 58% of 31 games in all ranks, patch 26.20, 66.7% win rate.

Which stat shards do Vex Support players pick?

Attack speed, Adaptive force, Health scaling: 65% of 31 games in all ranks, patch 26.20, 65.0% win rate.