- Win
- 38.6%
- ▼11.4 vs Jungle
- LP a game
- —
- Not enough games
- Games
- 70
- Pick · Ban
- 0.00 · 3.0%
- as Jungle · any role
Milio Jungle, last 7 days: Summon Aery + Resolve; skill order Q > E > W (each the most played of 70 games).
Low sample. 70 games, fewer than 1,000. Read these numbers as rough.
Rune pages
SorceryPrimary
ResolveSecondary
ShardsOffense Ability haste 57%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 44% of games
Every rune with its win rate7 runes · 3 trees
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| RevitalizeFew games | 66% | 41.3% | 28.3–55.7% |
| Bone PlatingFew games | 59% | 39.0% | 25.7–54.3% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| TranscendenceFew games | 67% | 44.7% | 31.4–58.8% |
| ScorchFew games | 63% | 40.9% | 27.7–55.6% |
| Manaflow BandFew games | 61% | 39.5% | 26.4–54.4% |
| Summon AeryFew games | 59% | 43.9% | 29.9–59.0% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic InsightFew games | 31% | 22.7% | 10.1–43.4% |
Questions
What keystone do Milio Jungle players take on all servers?
Summon Aery, with Resolve as the secondary tree, is the most played page: 43% of 70 games in all ranks, last 7 days, 46.7% win rate.
What other rune page do Milio Jungle players use?
Guardian with Inspiration: 14% of 70 games in all ranks, last 7 days, 20.0% win rate.
Which stat shards do Milio Jungle players pick?
Ability haste, Adaptive force, Health scaling: 44% of 70 games in all ranks, last 7 days, 45.2% win rate.











