WukongMid runes

Off-meta Mid

Jungle88%Top10%Mid1%
Win
49.9%
▼0.1 vs Mid
LP a game
+1.50
±0.48
Games
6,984
a win +20.6 · a loss −17.9
Pick · Ban
0.10 · 5.6%
as Mid · any role

How we measure

Wukong Mid, patch 26.20: Trinity Force, Black Cleaver, Death's Dance; Electrocute + Precision; skill order Q > E > W (each the most played of 6,984 games).

Rune pages

Exact pages · 5 most played
DominationPrimary
PrecisionSecondary
Exact page · 31.7%
ShardsOffense Attack speed 81%Flex Adaptive force 96%Defense Health scaling 80%Set taken in 71% of games
Every rune with its win rate48 runes · 5 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Triumph85%49.7%48.5–51.0%
Coup de Grace69%49.7%48.3–51.2%
Conqueror48%50.5%48.8–52.2%
Legend: Alacrity48%50.5%48.8–52.2%
Last Stand17%49.9%47.1–52.8%
Cut Down4.4%48.7%43.1–54.3%
Legend: Haste3.9%53.7%47.8–59.6%
Legend: Bloodline3.2%46.7%40.3–53.2%
Presence of MindFew games1.0%35.2%25.1–46.8%
Absorb LifeFew games1.0%44.3%33.3–55.9%
Press the AttackFew games0.8%52.5%40.0–64.7%
Lethal TempoFew games0.4%44.8%28.4–62.5%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden Impact79%49.7%48.4–51.0%
Ultimate Hunter75%49.9%48.6–51.3%
Electrocute46%49.1%47.4–50.8%
Grisly Mementos42%49.1%47.3–50.9%
Sixth Sense4.8%48.5%43.2–53.8%
Treasure Hunter3.4%47.7%41.4–54.0%
Relentless Hunter2.8%43.2%36.4–50.3%
Deep Ward1.9%48.2%39.9–56.5%
Taste of Blood1.6%50.9%41.6–60.2%
Hail of Blades1.5%45.8%36.7–55.2%
Cheap ShotFew games0.9%41.3%30.0–53.6%
Dark HarvestFew games0.6%55.0%39.8–69.3%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone Plating11%53.1%49.6–56.7%
Overgrowth7.4%54.8%50.4–59.0%
Unflinching4.9%50.3%45.0–55.6%
Second Wind3.7%53.6%47.6–59.6%
Demolish3.4%54.8%48.5–61.0%
Grasp of the UndyingFew games0.8%61.0%48.3–72.4%
RevitalizeFew games0.7%62.0%48.2–74.1%
ConditioningFew games0.7%53.2%39.2–66.7%
Shield BashFew games0.3%65.0%43.3–81.9%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic Insight5.6%48.5%43.6–53.4%
Magical Footwear5.2%47.5%42.4–52.7%
Biscuit DeliveryFew games1.3%46.7%36.7–56.9%
Cash BackFew games0.8%50.9%38.3–63.4%
Jack Of All TradesFew games0.5%55.6%39.6–70.5%
Triple TonicFew games0.5%54.6%38.0–70.2%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Scorch2.1%50.3%42.3–58.4%
Axiom Arcanist1.7%50.4%41.4–59.4%
Transcendence1.6%44.6%35.8–53.9%
Gathering StormFew games1.2%44.7%34.6–55.3%
Absolute FocusFew games1.1%57.9%46.7–68.4%
CelerityFew games0.9%59.4%47.2–70.5%
Nimbus CloakFew games0.7%51.9%38.7–64.9%
Manaflow BandFew games0.7%51.0%37.7–64.1%
Stormraider's SurgeFew games0.6%55.0%39.8–69.3%

Questions

What keystone do Wukong Mid players take on all servers?

Electrocute, with Precision as the secondary tree, is the most played page: 40% of 6,984 games in all ranks, patch 26.20, 48.5% win rate.

What other rune page do Wukong Mid players use?

Conqueror with Domination: 31% of 6,984 games in all ranks, patch 26.20, 50.1% win rate.

Which stat shards do Wukong Mid players pick?

Attack speed, Adaptive force, Health scaling: 71% of 6,984 games in all ranks, patch 26.20, 49.6% win rate.