- Win
- 50.9%
- ▲1.0 vs Jungle
- LP a game
- +2.20
- ±0.65
- Games
- 4,503
- a win +22.6 · a loss −19.4
- Pick · Ban
- 0.28 · 19.3%
- as Jungle · any role
Morgana Jungle, patch 26.21: Blackfire Torch, Liandry's Torment, Zhonya's Hourglass; Dark Harvest + Inspiration; skill order W > Q > E (each the most played of 4,503 games).
Rune pages
SorceryPrimary
DominationSecondary
ShardsOffense Adaptive force 86%Flex Adaptive force 96%Defense Health scaling 83%Set taken in 70% of games
Every rune with its win rate39 runes · 4 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Cheap Shot | 74% | 50.7% | 49.0–52.4% |
| Dark Harvest | 55% | 51.5% | 49.6–53.5% |
| Ultimate Hunter | 37% | 48.4% | 46.0–50.8% |
| Grisly Mementos | 36% | 52.5% | 50.0–54.9% |
| Treasure Hunter | 29% | 53.1% | 50.4–55.8% |
| Sixth Sense | 16% | 48.4% | 44.9–52.1% |
| Relentless Hunter | 12% | 49.4% | 45.2–53.5% |
| Deep Ward | 5.0% | 52.4% | 45.9–58.9% |
| Taste of Blood | 2.6% | 45.8% | 37.1–54.7% |
| Sudden ImpactFew games | 1.1% | 41.7% | 28.9–55.7% |
| ElectrocuteFew games | 0.4% | 40.0% | 21.9–61.3% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Transcendence | 51% | 50.6% | 48.6–52.7% |
| Manaflow Band | 31% | 48.8% | 46.1–51.4% |
| Scorch | 28% | 49.1% | 46.3–51.8% |
| Arcane Comet | 27% | 48.4% | 45.6–51.2% |
| Gathering Storm | 13% | 50.4% | 46.4–54.4% |
| Axiom Arcanist | 13% | 52.1% | 48.0–56.2% |
| Waterwalking | 12% | 50.3% | 46.0–54.5% |
| Deathfire Touch | 9.2% | 52.9% | 48.1–57.6% |
| Nimbus Cloak | 8.6% | 49.6% | 44.6–54.6% |
| Absolute Focus | 5.5% | 45.5% | 39.4–51.8% |
| Celerity | 5.1% | 48.7% | 42.3–55.1% |
| Stormraider's SurgeFew games | 1.3% | 56.9% | 44.1–68.8% |
| Summon AeryFew games | 0.5% | 61.9% | 40.9–79.3% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 38% | 53.0% | 50.6–55.4% |
| Magical Footwear | 29% | 53.0% | 50.3–55.7% |
| Cash Back | 13% | 53.1% | 49.0–57.1% |
| Biscuit Delivery | 5.3% | 53.4% | 47.0–59.6% |
| Glacial Augment | 4.4% | 53.3% | 46.3–60.1% |
| Triple Tonic | 3.4% | 52.9% | 45.1–60.7% |
| Approach VelocityFew games | 2.1% | 55.2% | 45.3–64.8% |
| First StrikeFew games | 0.9% | 55.0% | 39.8–69.3% |
| Jack Of All TradesFew games | 0.7% | 58.1% | 40.8–73.6% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Legend: Haste | 11% | 53.7% | 49.3–58.1% |
| Cut Down | 7.9% | 56.6% | 51.4–61.6% |
| Coup de Grace | 3.6% | 46.9% | 39.3–54.6% |
| TriumphFew games | 1.7% | 50.6% | 39.7–61.5% |
| Presence of MindFew games | 1.3% | 47.5% | 35.3–60.0% |
| Legend: AlacrityFew games | 0.6% | 50.0% | 32.1–67.9% |
Questions
What keystone do Morgana Jungle players take on all servers?
Dark Harvest, with Inspiration as the secondary tree, is the most played page: 27% of 4,503 games in Emerald and above, patch 26.21, 53.1% win rate.
What other rune page do Morgana Jungle players use?
Arcane Comet with Domination: 18% of 4,503 games in Emerald and above, patch 26.21, 46.6% win rate.
Which stat shards do Morgana Jungle players pick?
Adaptive force, Adaptive force, Health scaling: 70% of 4,503 games in Emerald and above, patch 26.21, 50.4% win rate.










































