- Win
- 48.9%
- ▼1.2 vs Mid
- LP a game
- +1.30
- ±0.25
- Games
- 26.8k
- a win +21.2 · a loss −17.9
- Pick · Ban
- 5.9 · 14.1%
- as Mid · any role
Rune pages
DominationPrimary
ResolveSecondary
ShardsOffense Adaptive force 98%Flex Adaptive force 96%Defense Health scaling 80%Set taken in 78% of games
Every rune with its win rate41 runes · 4 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Electrocute | 92% | 48.9% | 48.3–49.5% |
| Sudden Impact | 91% | 48.9% | 48.3–49.5% |
| Ultimate Hunter | 91% | 48.9% | 48.3–49.5% |
| Grisly Mementos | 84% | 48.7% | 48.1–49.4% |
| Sixth Sense | 7.6% | 49.4% | 47.2–51.5% |
| Taste of Blood | 1.6% | 47.2% | 42.5–51.9% |
| Deep Ward | 1.2% | 56.2% | 50.8–61.4% |
| Treasure Hunter | 1.2% | 48.6% | 43.3–54.0% |
| Relentless Hunter | 1.1% | 46.5% | 40.9–52.2% |
| Cheap ShotFew games | 0.4% | 47.4% | 37.8–57.3% |
| Dark HarvestFew games | 0.2% | 46.3% | 33.7–59.4% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Overgrowth | 74% | 49.1% | 48.4–49.8% |
| Second Wind | 66% | 48.9% | 48.1–49.6% |
| Bone Plating | 11% | 50.8% | 49.1–52.6% |
| Unflinching | 3.4% | 49.9% | 46.7–53.2% |
| Revitalize | 0.4% | 49.1% | 40.2–58.1% |
| DemolishFew games | 0.3% | 46.8% | 36.2–57.7% |
| ConditioningFew games | 0.2% | 56.6% | 43.3–69.1% |
| Grasp of the UndyingFew games | 0.1% | 50.0% | 34.1–65.9% |
| Shield BashFew games | <0.1% | 45.0% | 25.8–65.8% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Scorch | 16% | 47.0% | 45.5–48.5% |
| Nimbus Cloak | 15% | 46.7% | 45.2–48.2% |
| Axiom Arcanist | 1.1% | 45.8% | 40.2–51.5% |
| Gathering Storm | 0.9% | 51.1% | 44.7–57.3% |
| Absolute Focus | 0.8% | 48.5% | 41.8–55.3% |
| Transcendence | 0.7% | 49.1% | 41.8–56.5% |
| Celerity | 0.5% | 52.7% | 44.7–60.6% |
| WaterwalkingFew games | 0.1% | 33.3% | 18.6–52.2% |
| Stormraider's SurgeFew games | <0.1% | 28.0% | 14.3–47.6% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Coup de Grace | 8.0% | 49.3% | 47.2–51.4% |
| Presence of Mind | 7.9% | 50.0% | 47.9–52.1% |
| Legend: Haste | 6.5% | 49.5% | 47.2–51.9% |
| Conqueror | 5.8% | 49.6% | 47.1–52.1% |
| Triumph | 2.2% | 49.3% | 45.3–53.3% |
| Cut Down | 1.9% | 50.4% | 46.0–54.8% |
| Fleet Footwork | 0.8% | 49.8% | 43.3–56.3% |
| Last Stand | 0.8% | 49.1% | 42.4–55.8% |
| Legend: Alacrity | 0.5% | 47.1% | 38.4–56.0% |
| Absorb Life | 0.4% | 46.2% | 37.5–55.2% |
| Legend: BloodlineFew games | 0.3% | 46.5% | 36.4–57.0% |
| Lethal TempoFew games | 0.1% | 45.7% | 30.5–61.8% |
Questions
What keystone do Akali Mid players take on NA?
Electrocute, with Resolve as the secondary tree, is the most played page: 72% of 26,787 games in all ranks, patch 26.20, 49.2% win rate.
What other rune page do Akali Mid players use?
Conqueror with Resolve: 5% of 26,787 games in all ranks, patch 26.20, 49.5% win rate.
Which stat shards do Akali Mid players pick?
Adaptive force, Adaptive force, Health scaling: 78% of 26,787 games in all ranks, patch 26.20, 48.6% win rate.












































