- Win
- 51.2%
- ▲1.2 vs Mid
- LP a game
- —
- Not enough games
- Games
- 82
- Pick · Ban
- 0.02 · 3.7%
- as Mid · any role
Low sample. 82 games, fewer than 1,000. Read these numbers as rough.
Rune pages
PrecisionPrimary
DominationSecondary
ShardsOffense Adaptive force 53%Flex Adaptive force 100%Defense Health scaling 85%Set taken in 37% of games
Every rune with its win rate6 runes · 2 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate HunterFew games | 73% | 58.3% | 45.7–69.9% |
| Cheap ShotFew games | 66% | 59.3% | 46.0–71.3% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| TriumphFew games | 44% | 61.1% | 44.9–75.2% |
| Legend: HasteFew games | 43% | 60.0% | 43.6–74.5% |
| Last StandFew games | 43% | 60.0% | 43.6–74.5% |
| ConquerorFew games | 40% | 63.6% | 46.6–77.8% |
Questions
What keystone do Amumu Mid players take on NA?
Conqueror, with Domination as the secondary tree, is the most played page: 27% of 82 games in all ranks, patch 26.20, 72.7% win rate.
What other rune page do Amumu Mid players use?
Electrocute with Sorcery: 12% of 82 games in all ranks, patch 26.20, 70.0% win rate.
Which stat shards do Amumu Mid players pick?
Adaptive force, Adaptive force, Health scaling: 37% of 82 games in all ranks, patch 26.20, 43.3% win rate.










