- Win
- 50.0%
- ▼0.0 vs Jungle
- LP a game
- —
- Not enough games
- Games
- 56
- Pick · Ban
- 0.01 · 4.0%
- as Jungle · any role
Fiora Jungle on NA, patch 26.20: Ravenous Hydra, Trinity Force, Death's Dance; Conqueror + Resolve; skill order Q > E > W (each the most played of 56 games).
Low sample. 56 games, fewer than 1,000. Read these numbers as rough.
Rune pages
PrecisionPrimary
ResolveSecondary
ShardsOffense Attack speed 59%Flex Adaptive force 100%Defense Health scaling 59%Set taken in 46% of games
Every rune with its win rate5 runes · 2 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| TriumphFew games | 80% | 53.3% | 39.1–67.1% |
| Legend: AlacrityFew games | 73% | 53.7% | 38.8–67.9% |
| Last StandFew games | 70% | 48.7% | 33.9–63.8% |
| ConquerorFew games | 45% | 60.0% | 40.7–76.6% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone PlatingFew games | 41% | 60.9% | 40.8–77.8% |
Questions
What keystone do Fiora Jungle players take on NA?
Conqueror, with Resolve as the secondary tree, is the most played page: 30% of 56 games in all ranks, patch 26.20, 64.7% win rate.
What other rune page do Fiora Jungle players use?
Press the Attack with Inspiration: 21% of 56 games in all ranks, patch 26.20, 41.7% win rate.
Which stat shards do Fiora Jungle players pick?
Attack speed, Adaptive force, Health scaling: 46% of 56 games in all ranks, patch 26.20, 57.7% win rate.









