FioraJungle runes

Off-meta Jungle

Top95%Jungle<1%
Win
50.0%
▼0.0 vs Jungle
LP a game
—
Not enough games
Games
56
Pick · Ban
0.01 · 4.0%
as Jungle · any role
Few games

How we measure

Fiora Jungle on NA, patch 26.20: Ravenous Hydra, Trinity Force, Death's Dance; Conqueror + Resolve; skill order Q > E > W (each the most played of 56 games).

Low sample. 56 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Attack speed 59%Flex Adaptive force 100%Defense Health scaling 59%Set taken in 46% of games
Every rune with its win rate5 runes · 2 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
TriumphFew games80%53.3%39.1–67.1%
Legend: AlacrityFew games73%53.7%38.8–67.9%
Last StandFew games70%48.7%33.9–63.8%
ConquerorFew games45%60.0%40.7–76.6%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone PlatingFew games41%60.9%40.8–77.8%

Questions

What keystone do Fiora Jungle players take on NA?

Conqueror, with Resolve as the secondary tree, is the most played page: 30% of 56 games in all ranks, patch 26.20, 64.7% win rate.

What other rune page do Fiora Jungle players use?

Press the Attack with Inspiration: 21% of 56 games in all ranks, patch 26.20, 41.7% win rate.

Which stat shards do Fiora Jungle players pick?

Attack speed, Adaptive force, Health scaling: 46% of 56 games in all ranks, patch 26.20, 57.7% win rate.