Galio: Counter, Galio 54.9% over 804 games.
Counter
Galio
Galio win rate
54.9%
▲ 7.1 pts over expected
Lane at 15
Early and late
Fizz LP a game
−0.1±1.4
Galio: Counter, Galio 54.9% over 804 games.
Counter
Galio win rate
54.9%
▲ 7.1 pts over expected
−0.1±1.4
| Opponent | ||||||
|---|---|---|---|---|---|---|
| Ahri | 1,933 | 45.9%44%–48% | −2.1 | −506 | +2.1 | −7 |
| Yasuo | 1,739 | 51.2%49%–54% | +1.9 | −50 | +13.2 | +118 |
| Yone | 1,703 | 49.9%48%–52% | +0.2 | −494 | +4.4 | −138 |
| Malzahar | 1,324 | 48.6%46%–51% | −0.5 | −490 | +16.2 | −39 |
| Syndra | 1,097 | 43.7%41%–47% | −4.4 | −602 | +5.8 | −191 |
| Veigar | 1,091 | 49.1%46%–52% | −0.1 | −867 | −3.5 | −238 |
| Zed | 997 | 45.6%43%–49% | −2.1 | +81 | +3.4 | +141 |
| Viktor | 968 | 49.2%46%–52% | 0.0 | −288 | +13.6 | +307 |
| Locke | 945 | 43.3%40%–46% | −2.4 | −112 | −2.1 | −133 |
| Akali | 931 | 49.0%46%–52% | +2.2 | +49 | +7.5 | +335 |
| Ekko | 911 | 49.0%46%–52% | −1.1 | −263 | −0.7 | +61 |
| Lux | 879 | 50.5%47%–54% | +2.1 | −393 | +3.6 | +45 |
| Galio | 804 | 54.9%51%–58% | +7.1 | −375 | +2.0 | +73 |
| Katarina | 784 | 45.0%42%–49% | −2.7 | −623 | −13.8 | −315 |
| Vex | 781 | 48.0%45%–52% | +0.2 | −217 | +5.6 | +156 |
| Lissandra | 777 | 50.2%47%–54% | +2.2 | +54 | +13.5 | +500 |
| Diana | 760 | 54.0%50%–57% | +5.8 | +438 | +7.0 | +399 |
| Sylas | 703 | 49.2%46%–53% | +3.0 | −218 | −1.5 | +175 |
| Xerath | 639 | 49.1%45%–53% | −0.4 | −711 | −3.5 | −109 |
| LeBlanc | 630 | 48.4%45%–52% | +0.1 | −17 | +5.5 | +274 |
Galio (54.9%, 804 games) and Diana (53.9%, 760 games) clearly beat Fizz in Mid. NA Ranked, all ranks, patch 26.20.
Galio, with a 54.9% win rate over 804 games (95% range 51.4–58.3%) against Fizz in Mid. NA Ranked, all ranks, patch 26.20.
Fizz clearly beats Orianna (62.0%, 371 games), Aurelion Sol (59.7%, 397 games) and Vel'Koz (59.4%, 155 games) in Mid. NA Ranked, all ranks, patch 26.20.
52.1% over 32,375 games (95% range 51.6–52.7%). NA Ranked, all ranks, patch 26.20.
39 of 55 opponents with 100+ games, such as Yasuo, Yone and Malzahar: their win rate range includes 50%, so neither side has a clear edge.