LeonaMid runes

Off-meta Mid

Support99%Mid<1%
Win
40.0%
▼10.0 vs Mid
LP a game
—
Not enough games
Games
75
Pick · Ban
0.01 · 11.6%
as Mid · any role
Few games

How we measure

Leona Mid on NA, patch 26.20: Lethal Tempo + Resolve; skill order W > E > Q (each the most played of 75 games).

Low sample. 75 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Ability haste 55%Flex Health scaling 66%Defense Health scaling 72%Set taken in 27% of games
Every rune with its win rate7 runes · 2 trees
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
OvergrowthFew games43%40.6%25.5–57.7%
Font of LifeFew games35%38.5%22.4–57.5%
Second WindFew games31%43.5%25.6–63.2%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Legend: AlacrityFew games32%29.2%14.9–49.2%
Legend: HasteFew games29%50.0%30.7–69.3%
TriumphFew games28%38.1%20.8–59.1%
Presence of MindFew games28%47.6%28.3–67.6%

Questions

What keystone do Leona Mid players take on NA?

Lethal Tempo, with Resolve as the secondary tree, is the most played page: 20% of 75 games in all ranks, patch 26.20, 33.3% win rate.

Which stat shards do Leona Mid players pick?

Ability haste, Health scaling, Health scaling: 27% of 75 games in all ranks, patch 26.20, 30.0% win rate.