RellMid build

Off-meta Mid

Support99%Mid<1%
Win
55.6%
▲5.6 vs Mid
LP a game
—
Not enough games
Games
27
Pick · Ban
0.01 · 0.87%
as Mid · any role
Few games

How we measure

Low sample. 27 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 27 games

Start

DsHp

41% · 54.6% won

Spells

FlIg

93% · 52.0% won

Skills

starts W Q E

56% · 46.7% won

BootsArmored Advance59% · 43.8% won

Skill path 37% of games · 50.0% won

Skill path: the first 11 points measured, levels 12 to 18 from the max order
Ability123456789101112131415161718
QQ214151718
WW14579
EE38101213
RR61116

Summoner spells

Flash + Ignite93% · 52.0% won · 25 gamesFew games
Every option as a table1 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Summoner spells
Flash + IgniteFew games93%52.0%33.5%–70.0%25

Questions

What skill order do Rell Mid players use?

Most often they max W, E, Q and start W, Q, E: 56% of 27 games in all ranks, patch 26.20, 46.7% win rate.

Which summoner spells do Rell Mid players take?

Flash and Ignite, in 93% of 27 games in all ranks, patch 26.20, 52.0% win rate.