SwainJungle runes

Off-meta Jungle

Support57%Bot18%Mid17%Top8%Jungle<1%
Win
32.5%
▼17.5 vs Jungle
LP a game
—
Not enough games
Games
40
Pick · Ban
0.01 · 5.2%
as Jungle · any role
Few games

How we measure

Swain Jungle on NA, patch 26.20: Conqueror + Resolve; skill order Q > W > E (each the most played of 40 games).

Low sample. 40 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 57% of games
Every rune with its win rate5 runes · 2 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Legend: HasteFew games65%30.8%16.5–50.0%
ConquerorFew games57%34.8%18.8–55.1%
Presence of MindFew games57%34.8%18.8–55.1%
Last StandFew games50%35.0%18.1–56.7%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
OvergrowthFew games50%40.0%21.9–61.3%

Questions

What keystone do Swain Jungle players take on NA?

Conqueror, with Resolve as the secondary tree, is the most played page: 35% of 40 games in all ranks, patch 26.20, 50.0% win rate.

Which stat shards do Swain Jungle players pick?

Adaptive force, Adaptive force, Health scaling: 57% of 40 games in all ranks, patch 26.20, 39.1% win rate.