- Win
- 44.6%
- ▼5.3 vs Support
- LP a game
- —
- Not enough games
- Games
- 65
- Pick · Ban
- 0.02 · 6.8%
- as Support · any role
Naafiri Support, patch 26.21: Deathfire Touch + Precision; skill order Q > E > W (each the most played of 65 games).
Low sample. 65 games, fewer than 1,000. Read these numbers as rough.
Rune pages
SorceryPrimary
PrecisionSecondary
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health scaling 59%Set taken in 55% of games
Every rune with its win rate7 runes · 3 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| ScorchFew games | 65% | 47.6% | 33.4–62.3% |
| Deathfire TouchFew games | 51% | 45.5% | 29.8–62.0% |
| Manaflow BandFew games | 37% | 45.8% | 27.9–64.9% |
| TranscendenceFew games | 35% | 47.8% | 29.2–67.0% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Presence of MindFew games | 35% | 52.2% | 33.0–70.8% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden ImpactFew games | 52% | 38.2% | 23.9–55.0% |
| Treasure HunterFew games | 45% | 44.8% | 28.4–62.5% |
Questions
What keystone do Naafiri Support players take on all servers?
Deathfire Touch, with Precision as the secondary tree, is the most played page: 23% of 65 games in Master and above, patch 26.21, 46.7% win rate.
Which stat shards do Naafiri Support players pick?
Adaptive force, Adaptive force, Health scaling: 55% of 65 games in Master and above, patch 26.21, 47.2% win rate.











