NaafiriSupport runes

Off-meta Support

Jungle74%Mid16%Top8%Support1%
Win
44.6%
▼5.3 vs Support
LP a game
—
Not enough games
Games
65
Pick · Ban
0.02 · 6.8%
as Support · any role
Few games

How we measure

Naafiri Support, patch 26.21: Deathfire Touch + Precision; skill order Q > E > W (each the most played of 65 games).

Low sample. 65 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
SorceryPrimary
PrecisionSecondary
Most picked rune in each row
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health scaling 59%Set taken in 55% of games
Every rune with its win rate7 runes · 3 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
ScorchFew games65%47.6%33.4–62.3%
Deathfire TouchFew games51%45.5%29.8–62.0%
Manaflow BandFew games37%45.8%27.9–64.9%
TranscendenceFew games35%47.8%29.2–67.0%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Presence of MindFew games35%52.2%33.0–70.8%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden ImpactFew games52%38.2%23.9–55.0%
Treasure HunterFew games45%44.8%28.4–62.5%

Questions

What keystone do Naafiri Support players take on all servers?

Deathfire Touch, with Precision as the secondary tree, is the most played page: 23% of 65 games in Master and above, patch 26.21, 46.7% win rate.

Which stat shards do Naafiri Support players pick?

Adaptive force, Adaptive force, Health scaling: 55% of 65 games in Master and above, patch 26.21, 47.2% win rate.