NautilusMid runes

Off-meta Mid

Support97%Mid<1%
Win
42.2%
▼7.8 vs Mid
LP a game
−1.70
±0.75
Games
2,779
a win +20.6 · a loss −18.1
Pick · Ban
0.04 · 13.9%
as Mid · any role

How we measure

Nautilus Mid, patch 26.20: Imperial Mandate, Hextech Rocketbelt, Zhonya's Hourglass; Aftershock + Precision; skill order E > Q > W (each the most played of 2,779 games).

Rune pages

Exact pages · 2 most played
ResolvePrimary
PrecisionSecondary
Exact page · 14.3%
ShardsOffense Attack speed 51%Flex Health scaling 48%Defense Health scaling 71%Set taken in 30% of games
Every rune with its win rate52 runes · 5 trees
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Shield Bash66%44.2%42.0–46.5%
Aftershock41%43.9%41.0–46.8%
Revitalize33%45.5%42.3–48.8%
Bone Plating31%42.4%39.2–45.7%
Conditioning25%46.1%42.4–49.8%
Unflinching18%40.2%36.1–44.5%
Second Wind18%42.1%37.8–46.5%
Overgrowth17%46.7%42.2–51.3%
Grasp of the Undying15%48.9%44.1–53.7%
DemolishFew games2.7%41.9%31.3–53.3%
Font of LifeFew games1.3%35.1%21.8–51.2%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow Band31%41.6%38.4–44.9%
Transcendence28%40.1%36.7–43.5%
Scorch18%38.5%34.4–42.8%
Stormraider's Surge7.6%34.0%27.9–40.6%
Gathering Storm7.2%37.7%31.3–44.6%
Axiom Arcanist5.5%38.2%30.8–46.1%
Absolute Focus3.9%41.7%32.8–51.1%
Arcane CometFew games2.6%38.9%28.5–50.4%
WaterwalkingFew games2.0%36.4%24.9–49.6%
CelerityFew games1.9%35.9%24.3–49.3%
Deathfire TouchFew games1.6%34.9%22.4–49.8%
Nimbus CloakFew games1.2%37.5%22.9–54.8%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Legend: Haste24%42.8%39.1–46.5%
Triumph22%43.6%39.7–47.5%
Presence of Mind4.6%37.8%29.8–46.5%
Coup de Grace3.7%38.8%30.0–48.5%
Cut DownFew games3.2%30.0%21.5–40.1%
Legend: AlacrityFew games2.3%35.4%24.9–47.5%
Fleet FootworkFew games2.1%27.6%17.8–40.2%
Last StandFew games2.1%31.6%21.0–44.5%
Lethal TempoFew games0.8%42.9%24.5–63.5%
Absorb LifeFew games0.7%30.0%14.6–51.9%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Ultimate Hunter23%39.8%36.1–43.7%
Electrocute21%40.6%36.8–44.6%
Cheap Shot21%42.3%38.4–46.3%
Grisly Mementos12%38.6%33.5–44.1%
Sixth Sense8.6%44.1%38.0–50.5%
Sudden Impact7.6%39.5%33.2–46.3%
Deep Ward4.6%39.1%31.1–47.7%
Treasure Hunter4.4%48.4%39.7–57.1%
Relentless Hunter3.6%40.6%31.5–50.3%
Dark HarvestFew games2.1%45.6%33.4–58.4%
Taste of BloodFew games1.9%34.0%22.7–47.4%
Hail of BladesFew games1.3%34.3%20.8–50.8%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Biscuit Delivery15%41.8%37.1–46.5%
Cosmic Insight14%42.1%37.3–47.0%
Hextech FlashtraptionFew games3.1%33.7%24.6–44.2%
Glacial AugmentFew games3.0%37.4%27.7–48.1%
Magical FootwearFew games2.9%42.0%31.8–52.9%
Approach VelocityFew games2.0%54.6%41.5–67.0%
Cash BackFew games1.3%56.8%40.9–71.3%

Questions

What keystone do Nautilus Mid players take on all servers?

Aftershock, with Precision as the secondary tree, is the most played page: 18% of 2,779 games in all ranks, patch 26.20, 45.3% win rate.

What other rune page do Nautilus Mid players use?

Electrocute with Sorcery: 12% of 2,779 games in all ranks, patch 26.20, 39.6% win rate.

Which stat shards do Nautilus Mid players pick?

Attack speed, Health scaling, Health scaling: 30% of 2,779 games in all ranks, patch 26.20, 43.2% win rate.