Nocturne Jungle build
27th of 46 Jungle
Win rate49.3%−0.7 pts vs Jungle 50.0%
LP a game+1.50±0.17 · Jungle +1.88
Games59,875Jungle · patch 26.20
Pick rate5.0%as Jungle
Ban rate10.5%any role
Nocturne Jungle, patch 26.20: the most played core opens with Profane Hydra (15% of 59,875 games), Flash and Smite.
Core items
| Items | Picked | Games | Win rate |
|---|---|---|---|
Ph Aa Vc Profane Hydra · Axiom Arc · Voltaic Cyclosword | 15% | 8,834 | 53.0%52% to 54% |
Eh St Bc Experimental Hexplate · Stridebreaker · Black Cleaver | 4.7% | 2,798 | 54.2%52% to 56% |
Eh St Dd Experimental Hexplate · Stridebreaker · Death's Dance | 2.5% | 1,477 | 52.6%50% to 55% |
St Eh Bc Stridebreaker · Experimental Hexplate · Black Cleaver | 2.2% | 1,313 | 55.5%53% to 58% |
Eh Aa Bc Experimental Hexplate · Axiom Arc · Black Cleaver | 2.2% | 1,304 | 54.0%51% to 57% |
Ph Aa Tc Profane Hydra · Axiom Arc · The Collector | 2.0% | 1,195 | 54.5%52% to 57% |
Aa Ph Vc Axiom Arc · Profane Hydra · Voltaic Cyclosword | 1.9% | 1,145 | 58.2%55% to 61% |
Eh Aa Vc Experimental Hexplate · Axiom Arc · Voltaic Cyclosword | 1.8% | 1,082 | 53.2%50% to 56% |
Skill order
Q›E›WQ·W·E
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 1 | 4 | 5 | 7 | 8 | |||||||||||||
| W | 2 | 14 | 15 | 17 | 18 | |||||||||||||
| E | 3 | 9 | 10 | 12 | 13 | |||||||||||||
| R | 6 | 11 | 16 |
- Q›E›WMax Q, E, WStarts Q, W, E · 44% · 26,45049.0%48%–50%
- Q›E›WMax Q, E, WStarts Q, W, Q · 18% · 10,91152.2%51%–53%
- Q›E›WMax Q, E, WStarts Q, E, W · 15% · 8,95948.0%47%–49%
- Q›W›EMax Q, W, EStarts Q, W, E · 7.5% · 4,49349.9%48%–51%
- Q›W›EMax Q, W, EStarts Q, W, Q · 4.9% · 2,94349.8%48%–52%
Other finished items
| Item | In inventory | Games | Win rate |
|---|---|---|---|
| Experimental Hexplate3,000 gold | 51% | 30,604 | 49.7%49% to 50% |
| Stridebreaker3,300 gold | 29% | 17,317 | 50.4%50% to 51% |
| Black Cleaver3,000 gold | 21% | 12,527 | 52.2%51% to 53% |
| Death's Dance3,300 gold | 17% | 10,221 | 52.9%52% to 54% |
| Guardian Angel3,200 gold | 15% | 9,187 | 58.7%58% to 60% |
| The Collector3,000 gold | 12% | 7,125 | 52.3%51% to 53% |
| Lord Dominik's Regards3,300 gold | 11% | 6,285 | 56.7%55% to 58% |
| Maw of Malmortius3,100 gold | 5.3% | 3,177 | 51.7%50% to 53% |
| Fiendhunter Bolts2,650 gold | 3.4% | 2,055 | 50.2%48% to 52% |
| Infinity Edge3,500 gold | 2.5% | 1,500 | 53.3%51% to 56% |
Starting items
- Scorchclaw Pup, Health Potion47% · 28,33749.1%49%–50%
- Scorchclaw Pup37% · 22,05550.5%50%–51%
- Gustwalker Hatchling, Health Potion6.6% · 3,93546.8%45%–48%
- Gustwalker Hatchling4.7% · 2,80547.1%45%–49%
Boots
- Plated Steelcaps40% · 23,67548.7%48%–49%
- Mercury's Treads24% · 14,44250.5%50%–51%
- No boots14% · 8,55448.4%47%–49%
- Ionian Boots of Lucidity14% · 8,24749.3%48%–50%
- Gluttonous Greaves4.0% · 2,40454.7%53%–57%
Summoner spells
- Flash and Smite98% · 58,72249.4%49%–50%
- Smite and Ignite1.0% · 62247.8%44%–52%
- Ghost and Smite0.5% · 32846.9%42%–52%
- Exhaust and Smite0.3% · 16147.8%40%–56%
Questions
What do Nocturne Jungle players build first on EUW?
The most played core is Profane Hydra, then Axiom Arc, then Voltaic Cyclosword: 15% of 59,875 games in all ranks, patch 26.20, 53.0% win rate.
What skill order do Nocturne Jungle players use?
Most often they max Q, E, W and start Q, W, E: 44% of 59,875 games in all ranks, patch 26.20, 49.0% win rate.
Which summoner spells do Nocturne Jungle players take?
Flash and Smite, in 98% of 59,875 games in all ranks, patch 26.20, 49.4% win rate.


























