AatroxMid runes

Off-meta Mid

Top86%Jungle10%Mid2%
Win
57.4%
▲7.3 vs Mid
LP a game
—
Not enough games
Games
68
Pick · Ban
0.11 · 7.0%
as Mid · any role
Few games

How we measure

Aatrox Mid on OCE, patch 26.20: Conqueror + Resolve; skill order Q > E > W (each the most played of 68 games).

Low sample. 68 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health scaling 92%Set taken in 84% of games
Every rune with its win rate7 runes · 3 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
TriumphFew games93%58.7%46.4–70.0%
ConquerorFew games87%59.3%46.6–70.9%
Last StandFew games84%57.9%45.0–69.8%
Legend: HasteFew games79%59.3%46.0–71.3%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
RevitalizeFew games49%60.6%43.7–75.3%
Bone PlatingFew games35%62.5%42.7–78.8%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Treasure HunterFew games32%59.1%38.7–76.7%

Questions

What keystone do Aatrox Mid players take on OCE?

Conqueror, with Resolve as the secondary tree, is the most played page: 56% of 68 games in all ranks, patch 26.20, 63.2% win rate.

Which stat shards do Aatrox Mid players pick?

Adaptive force, Adaptive force, Health scaling: 84% of 68 games in all ranks, patch 26.20, 52.6% win rate.