- Win
- 45.9%
- ▼4.1 vs Support
- LP a game
- +1.40
- ±1.52
- Games
- 775
- a win +23.3 · a loss −17.2
- Pick · Ban
- 0.55 · 1.8%
- as Support · any role
Low sample. 758 games, fewer than 1,000. Read these numbers as rough.
Build
Items 12.8% of games with a core · 62.5% won
- Rod of Ages
- Malignance
- Liandry's Torment
- Z
61.1%won20% · 20pick, 20 games - R
56.6%won15% · 15pick, 15 games
62.5% won (47.0–75.8) · 40 games
Start
- Health Potion ×2
90% · 46.4% won
Boots
- Boots of Swiftness
63% · 48.3% won
Spells
- Flash
- Ignite
58% · 47.7% won
or E
F
23%
Skills · max
38% · 44.1% won
or ›› 13%









Runes Electrocute + Sorcery
or Electrocute + Precision 28%
Across ranks
Iron to SilverOff-meta
Gold and PlatinumOff-meta
Emerald and DiamondOff-meta
Master+Off-meta
Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.
Other Support picks
LP by rank10 tiers
Net LP a game by rank
LP a game95% rangeRank averageSmall sample
By rank
| Rank | Games | Win rate | A win | A loss | LP a game |
|---|---|---|---|---|---|
| Iron37 games, small sample | 37 | 43.2% | +20.5 | −16.0 | −0.20rank +0.63, ±6.16, the 95% range, over 37 games |
| Bronze111 games, small sample | 111 | 49.6% | +26.1 | −13.2 | +6.30rank +2.45, ±3.92, the 95% range, over 111 games |
| Silver125 games, small sample | 125 | 50.0% | +21.9 | −17.3 | +2.40rank +2.46, ±3.68, the 95% range, over 125 games |
| Gold160 games, small sample | 160 | 47.8% | +23.8 | −17.0 | +2.70rank +2.28, ±3.35, the 95% range, over 160 games |
| Platinum135 games, small sample | 135 | 43.0% | +22.8 | −17.2 | 0.00rank +1.92, ±3.52, the 95% range, over 135 games |
| Emerald93 games, small sample | 93 | 44.1% | +23.2 | −19.8 | −0.80rank +1.48, ±4.58, the 95% range, over 93 games |
| Diamond38 games, small sample | 38 | 33.3% | +23.7 | −16.5 | −2.80rank +2.06, ±6.67, the 95% range, over 38 games |
| Master47 games, small sample | 47 | 44.7% | +22.2 | −21.0 | −1.70rank +1.72, ±6.33, the 95% range, over 47 games |
| Grandmaster10 games, small sample | 10 | 30.0% | +19.7 | −21.1 | −8.90rank +0.67, ±12.23, the 95% range, over 10 games |
| Challenger2 games, small sample | 2 | 50.0% | +21.0 | −20.0 | +0.50rank +0.10, ±40.18, the 95% range, over 2 games |
A win and a loss
Win rate by game length7 lengths
Win, pick and LP by patch2 patches
| Patch | Win rate | Pick | Ban | LP a game | Games |
|---|---|---|---|---|---|
| 26.21 | 45.9%, 42% to 49%, the 95% range | 0.5% | 1.8% | +1.40, ±1.52, the 95% range, over 758 games | 775 |
| 26.20 | 45.5%, 40% to 51%, the 95% range | 0.5% | 1.9% | +0.20, ±2.50, the 95% range, over 295 games | 312 |
Questions
Is Anivia Support good right now?
Grade D, off-meta: 45.9% won over 775 games in all ranks on OCE, patch 26.21.
How much LP does Anivia Support net a game?
+1.40 LP a game (±1.52) in all ranks on OCE, patch 26.21, against a rank average of +2.04.












































