- Win
- 48.8%
- ▼1.2 vs Jungle
- LP a game
- +2.00
- ±3.88
- Games
- 121
- a win +22.9 · a loss −17.6
- Pick · Ban
- 0.20 · 6.4%
- as Jungle · any role
Brand Jungle on OCE, patch 26.21: Liandry's Torment, Rylai's Crystal Scepter, Zhonya's Hourglass; Deathfire Touch + Precision; skill order W > Q > E (each the most played of 121 games).
Low sample. 121 games, fewer than 1,000. Read these numbers as rough.
Build
Start
Hp
45% · 55.6% won
Spells
Sm
99% · 48.3% won
Skills
38% · 46.7% won
Items 23.5% of games with a core
- Liandry's Torment
- Rylai's Crystal Scepter
- Zhonya's Hourglass
30.0% won (14.6–51.9) · 20 games
Skill path 34% of games · 45.0% won
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | 8 | 10 | 12 | 13 | ||||||||||||||
| WW | 1 | 4 | 5 | 7 | 9 | |||||||||||||
| EE | 3 | 14 | 15 | 17 | 18 | |||||||||||||
| RR | 6 | 11 | 16 |
Core items
- Liandry's Torment › Rylai's Crystal Scepter › Zhonya's Hourglass24%30.0%15% to 52%
Skills
- ››starts W Q EFew games38%46.7%45
- ››starts Q W EFew games24%50.0%28
- ››starts W Q EFew games20%45.8%24
Starting items
- Scorchclaw Pup Few games24%37.9% won
- Gustwalker Hatchling + Health Potion Few games17%47.6% won
Boots
Summoner spells
Every option as a table13 options
| Option | Pick | Win | 95% range | Games |
|---|---|---|---|---|
| Core items | ||||
| Liandry's Torment › Rylai's Crystal Scepter › Zhonya's HourglassFew games | 24% | 30.0% | 14.6%–51.9% | 20 |
| Boots | ||||
| Sorcerer's ShoesFew games | 75% | 49.5% | 39.4%–59.5% | 91 |
| Starting items | ||||
| Scorchclaw Pup + Health PotionFew games | 45% | 55.6% | 42.4%–68.0% | 54 |
| Scorchclaw PupFew games | 24% | 37.9% | 22.7%–56.0% | 29 |
| Gustwalker Hatchling + Health PotionFew games | 17% | 47.6% | 28.3%–67.6% | 21 |
| Summoner spells | ||||
| Flash + Smite | 99% | 48.3% | 39.6%–57.2% | 120 |
| Skill order | ||||
| Max W Q E · starts W Q EFew games | 38% | 46.7% | 32.9%–60.9% | 45 |
| Max W Q E · starts Q W EFew games | 24% | 50.0% | 32.6%–67.4% | 28 |
| Max W E Q · starts W Q EFew games | 20% | 45.8% | 27.9%–64.9% | 24 |
| First 11 skill points | ||||
| W Q E W W R W Q W Q RFew games | 34% | 45.0% | 30.7%–60.2% | 40 |
| W Q E W W R W E W E RFew games | 20% | 47.8% | 29.2%–67.0% | 23 |
| Finished items | ||||
| Blackfire TorchFew games | 44% | 52.8% | 39.7%–65.6% | 53 |
| ShadowflameFew games | 23% | 60.7% | 42.4%–76.4% | 28 |
Questions
What do Brand Jungle players build first on OCE?
The most played core is Liandry's Torment, then Rylai's Crystal Scepter, then Zhonya's Hourglass: 17% of 121 games in all ranks, patch 26.21, 30.0% win rate.
What skill order do Brand Jungle players use?
Most often they max W, Q, E and start W, Q, E: 38% of 118 games with a skill order in all ranks, patch 26.21, 46.7% win rate.
Which summoner spells do Brand Jungle players take?
Flash and Smite, in 99% of 121 games in all ranks, patch 26.21, 48.3% win rate.

























