Diana Jungle build on OCE
Off-meta Jungle
Win rate52.1%+2.1 pts vs Jungle 50.0%
LP a game+3.70±2.05 · Jungle +2.15
Games413Jungle · patch 26.20
Pick rate3.9%as Jungle
Ban rate4.2%any role
Low sample. 413 games, fewer than 1,000. Read these numbers as rough.
Diana Jungle, patch 26.20: the most played core opens with Dusk and Dawn (15% of 413 games), Flash and Smite.
Core items
| Items | Picked | Games | Win rate |
|---|---|---|---|
Da Ri Zh Dusk and Dawn · Riftmaker · Zhonya's Hourglass | 15% | 60 | 58.3%46% to 70% |
Da Ri Rd Dusk and Dawn · Riftmaker · Rabadon's Deathcap | 4.6% | 19 | 42.1%23% to 64% |
Lb Sh Zh Lich Bane · Shadowflame · Zhonya's Hourglass | 4.1% | 17 | 58.8%36% to 78% |
Da Ri Lt Dusk and Dawn · Riftmaker · Liandry's Torment | 3.9% | 16 | 62.5%39% to 82% |
Nt Sh Zh Nashor's Tooth · Shadowflame · Zhonya's Hourglass | 2.7% | 11 | 63.6%35% to 85% |
Skill order
Q›W›EQ·W·E
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 1 | 4 | 5 | 7 | 8 | |||||||||||||
| W | 2 | 9 | 10 | 12 | 13 | |||||||||||||
| E | 3 | 14 | 15 | 17 | 18 | |||||||||||||
| R | 6 | 11 | 16 |
- Q›W›EMax Q, W, EStarts Q, W, E · 68% · 28152.7%47%–58%
- Q›W›EMax Q, W, EStarts Q, E, W · 11% · 4744.7%31%–59%
- Q›E›WMax Q, E, WStarts Q, W, E · 5.3% · 2263.6%43%–80%
- Q›W›EMax Q, W, EStarts W, Q, E · 4.6% · 1936.8%19%–59%
- W›Q›EMax W, Q, EStarts Q, W, E · 3.2% · 1369.2%42%–87%
Other finished items
| Item | In inventory | Games | Win rate |
|---|---|---|---|
| Shadowflame3,200 gold | 29% | 119 | 54.6%46% to 63% |
| Rabadon's Deathcap3,500 gold | 23% | 95 | 55.8%46% to 65% |
| Nashor's Tooth2,900 gold | 23% | 93 | 58.1%48% to 68% |
| Liandry's Torment3,000 gold | 17% | 69 | 60.9%49% to 72% |
| Lich Bane2,900 gold | 9.9% | 41 | 61.0%46% to 74% |
| Stormsurge2,800 gold | 8.5% | 35 | 57.1%41% to 72% |
| Hextech Rocketbelt2,650 gold | 7.8% | 32 | 43.8%28% to 61% |
| Mejai's Soulstealer1,500 gold | 5.8% | 24 | 70.8%51% to 85% |
| Void Staff3,000 gold | 4.4% | 18 | 66.7%44% to 84% |
Starting items
- Scorchclaw Pup31% · 12649.2%41%–58%
- Scorchclaw Pup, Health Potion29% · 12151.2%42%–60%
- Gustwalker Hatchling, Health Potion17% · 7256.9%45%–68%
- Gustwalker Hatchling12% · 4955.1%41%–68%
Boots
- Sorcerer's Shoes68% · 28051.8%46%–58%
- Plated Steelcaps12% · 5147.1%34%–60%
- No boots10% · 4351.2%37%–65%
- Mercury's Treads6.1% · 2556.0%37%–73%
- Gluttonous Greaves2.7% · 1172.7%43%–90%
Summoner spells
- Flash and Smite100% · 41151.8%47%–57%
Questions
What do Diana Jungle players build first on OCE?
The most played core is Dusk and Dawn, then Riftmaker, then Zhonya's Hourglass: 15% of 413 games in all ranks, patch 26.20, 58.3% win rate.
What skill order do Diana Jungle players use?
Most often they max Q, W, E and start Q, W, E: 68% of 413 games in all ranks, patch 26.20, 52.7% win rate.
Which summoner spells do Diana Jungle players take?
Flash and Smite, in 100% of 413 games in all ranks, patch 26.20, 51.8% win rate.






















