DianaSupport build

Off-meta Support

Jungle51%Mid46%Support1%
Win
54.6%
▲4.5 vs Support
LP a game
—
Not enough games
Games
22
Pick · Ban
0.04 · 4.0%
as Support · any role
Few games

How we measure

Diana Support on OCE, patch 26.20: skill order Q > W > E (each the most played of 22 games).

Low sample. 22 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 22 games

Start

Hp

100% · 57.1% won

Spells

FlIg

55% · 58.3% won

Skills

starts Q E W

80% · 56.3% won

BootsSorcerer's Shoes64% · 64.3% won

Skill path 80% of games · 56.3% won

Skill path: the first 11 points measured, levels 12 to 18 from the max order
Ability123456789101112131415161718
QQ14579
WW38101213
EE214151718
RR61116

Starting items

2 × Health Potion100% · 57.1% won · 21 gamesFew games
Every option as a table1 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Starting items
2 × Health PotionFew games100%57.1%36.6%–75.5%21

Questions

What skill order do Diana Support players use?

Most often they max Q, W, E and start Q, E, W: 80% of 20 games with a skill order in all ranks, patch 26.20, 56.3% win rate.

Which summoner spells do Diana Support players take?

Flash and Ignite, in 55% of 22 games in all ranks, patch 26.20, 58.3% win rate.