- Win
- 49.3%
- ▼0.8 vs Jungle
- LP a game
- +2.00
- ±0.80
- Games
- 2,615
- a win +21.7 · a loss −17.5
- Pick · Ban
- 1.9 · 0.79%
- as Jungle · any role
Build
Items 20.0% of games with a core · 55.0% won
- Malignance
- Liandry's Torment
- Zhonya's Hourglass
- S
54.7%won54% · 77pick, 77 games - R
56.3%won20% · 29pick, 29 games - V
58.7%won13% · 19pick, 19 games
- R
55.1%won38% · 12pick, 12 games - B
54.7%won22% · 7pick, 7 games - V
56.7%won16% · 5pick, 5 games
55.0% won (49.6–60.2) · 333 games
Start
- Gustwalker Hatchling
38% · 50.1% won
Boots
- Sorcerer's Shoes
92% · 49.5% won
Spells
- Flash
- Smite
100% · 49.3% won
Skills · max
49% · 49.2% won
or ›› 8.4%









Runes Electrocute + Sorcery
or Dark Harvest + Inspiration 18%
Lanes you meet
Toughest
- Viego39.0%−4.0 points against what the two win rates suggest100 · met 3.8%
Across ranks
Iron to Silver21st of 46
Gold and Platinum39th of 50
Emerald and Diamond38th of 48
Master+Off-meta
Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.
Other Jungle picks
LP by rank8 tiers
Net LP a game by rank
LP a game95% rangeRank averageSmall sample
By rank
| Rank | Games | Win rate | A win | A loss | LP a game |
|---|---|---|---|---|---|
| Iron79 games, small sample | 79 | 49.4% | +21.2 | −16.3 | +2.20rank +0.63, ±4.42, the 95% range, over 79 games |
| Bronze344 games | 344 | 49.3% | +21.9 | −15.7 | +3.10rank +2.45, ±2.08, the 95% range, over 344 games |
| Silver551 games | 551 | 50.4% | +22.6 | −17.1 | +3.10rank +2.46, ±1.75, the 95% range, over 551 games |
| Gold544 games | 544 | 49.5% | +22.2 | −17.8 | +2.20rank +2.28, ±1.75, the 95% range, over 544 games |
| Platinum499 games | 499 | 48.6% | +21.4 | −18.7 | +0.90rank +1.92, ±1.83, the 95% range, over 499 games |
| Emerald302 games | 302 | 49.8% | +20.4 | −18.8 | +1.10rank +1.48, ±2.28, the 95% range, over 302 games |
| Diamond160 games, small sample | 160 | 48.8% | +21.0 | −17.1 | +1.50rank +2.06, ±3.08, the 95% range, over 160 games |
| Master52 games, small sample | 52 | 37.0% | +20.6 | −14.8 | −1.20rank +1.72, ±5.02, the 95% range, over 52 games |
A win and a loss
Win rate by game length7 lengths
Win, pick and LP by patch2 patches
| Patch | Win rate | Pick | Ban | LP a game | Games |
|---|---|---|---|---|---|
| 26.21 | 49.3%, 47% to 51%, the 95% range | 1.9% | 0.8% | +2.00, ±0.80, the 95% range, over 2,531 games | 2,615 |
| 26.20 | 49.9%, 47% to 53%, the 95% range | 1.9% | 0.9% | +2.10, ±1.22, the 95% range, over 1,103 games | 1,131 |
Questions
Is Fiddlesticks Jungle good right now?
Grade B, 32nd of 49 Jungle picks: 49.3% won over 2,615 games in all ranks on OCE, patch 26.21.
How much LP does Fiddlesticks Jungle net a game?
+2.00 LP a game (±0.80) in all ranks on OCE, patch 26.21, against a rank average of +2.04.
Which lanes are hardest for Fiddlesticks Jungle?
Against what the two champions' win rates suggest, the toughest lanes in all ranks on OCE, patch 26.21 are Viego (39.0%).













































