- Win
- 58.8%
- ▲8.8 vs Mid
- LP a game
- —
- Not enough games
- Games
- 68
- Pick · Ban
- 0.11 · 10.7%
- as Mid · any role
Illaoi Mid on OCE, patch 26.20: Grasp of the Undying + Precision; skill order E > Q > W (each the most played of 68 games).
Low sample. 68 games, fewer than 1,000. Read these numbers as rough.
Rune pages
ResolvePrimary
PrecisionSecondary
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health scaling 70%Set taken in 59% of games
Every rune with its win rate8 runes · 2 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Last StandFew games | 85% | 60.3% | 47.5–71.9% |
| Presence of MindFew games | 60% | 58.5% | 43.4–72.2% |
| ConquerorFew games | 44% | 56.7% | 39.2–72.6% |
| Legend: HasteFew games | 31% | 42.9% | 24.5–63.5% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| DemolishFew games | 62% | 57.1% | 42.2–70.9% |
| Bone PlatingFew games | 51% | 57.1% | 40.9–72.0% |
| Grasp of the UndyingFew games | 49% | 63.6% | 46.6–77.8% |
| OvergrowthFew games | 43% | 62.1% | 44.0–77.3% |
Questions
What keystone do Illaoi Mid players take on OCE?
Grasp of the Undying, with Precision as the secondary tree, is the most played page: 43% of 68 games in all ranks, patch 26.20, 62.1% win rate.
What other rune page do Illaoi Mid players use?
Conqueror with Domination: 15% of 68 games in all ranks, patch 26.20, 80.0% win rate.
Which stat shards do Illaoi Mid players pick?
Adaptive force, Adaptive force, Health scaling: 59% of 68 games in all ranks, patch 26.20, 52.5% win rate.












