KarmaMid runes

Off-meta Mid

Support90%Top6%Mid4%
Win
45.7%
▼4.3 vs Mid
LP a game
+0.20
±3.84
Games
105
a win +20.5 · a loss −17.9
Pick · Ban
0.18 · 1.6%
as Mid · any role
Few games

How we measure

Karma Mid on OCE, patch 26.20: Arcane Comet + Domination; skill order Q > E > W (each the most played of 105 games).

Low sample. 105 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
SorceryPrimary
DominationSecondary
Most picked rune in each row
ShardsOffense Ability haste 70%Flex Adaptive force 100%Defense Health 77%Set taken in 51% of games
Every rune with its win rate10 runes · 2 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Arcane CometFew games78%46.3%36.0–57.1%
ScorchFew games74%43.6%33.1–54.6%
Manaflow BandFew games62%46.2%34.6–58.2%
TranscendenceFew games61%45.3%33.7–57.4%
Axiom ArcanistFew games35%46.0%31.0–61.6%
Absolute FocusFew games30%41.9%26.4–59.2%
Gathering StormFew games19%50.0%29.9–70.1%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Ultimate HunterFew games60%47.6%35.8–59.7%
Cheap ShotFew games34%47.2%32.0–63.0%
Sixth SenseFew games24%48.0%30.0–66.5%

Questions

What keystone do Karma Mid players take on OCE?

Arcane Comet, with Domination as the secondary tree, is the most played page: 50% of 105 games in all ranks, patch 26.20, 48.1% win rate.

Which stat shards do Karma Mid players pick?

Ability haste, Adaptive force, Health: 51% of 105 games in all ranks, patch 26.20, 42.6% win rate.