- Win
- 45.7%
- ▼4.3 vs Mid
- LP a game
- +0.20
- ±3.84
- Games
- 105
- a win +20.5 · a loss −17.9
- Pick · Ban
- 0.18 · 1.6%
- as Mid · any role
Karma Mid on OCE, patch 26.20: Arcane Comet + Domination; skill order Q > E > W (each the most played of 105 games).
Low sample. 105 games, fewer than 1,000. Read these numbers as rough.
Rune pages
SorceryPrimary
DominationSecondary
ShardsOffense Ability haste 70%Flex Adaptive force 100%Defense Health 77%Set taken in 51% of games
Every rune with its win rate10 runes · 2 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Arcane CometFew games | 78% | 46.3% | 36.0–57.1% |
| ScorchFew games | 74% | 43.6% | 33.1–54.6% |
| Manaflow BandFew games | 62% | 46.2% | 34.6–58.2% |
| TranscendenceFew games | 61% | 45.3% | 33.7–57.4% |
| Axiom ArcanistFew games | 35% | 46.0% | 31.0–61.6% |
| Absolute FocusFew games | 30% | 41.9% | 26.4–59.2% |
| Gathering StormFew games | 19% | 50.0% | 29.9–70.1% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate HunterFew games | 60% | 47.6% | 35.8–59.7% |
| Cheap ShotFew games | 34% | 47.2% | 32.0–63.0% |
| Sixth SenseFew games | 24% | 48.0% | 30.0–66.5% |
Questions
What keystone do Karma Mid players take on OCE?
Arcane Comet, with Domination as the secondary tree, is the most played page: 50% of 105 games in all ranks, patch 26.20, 48.1% win rate.
Which stat shards do Karma Mid players pick?
Ability haste, Adaptive force, Health: 51% of 105 games in all ranks, patch 26.20, 42.6% win rate.














