KledMid runes

Off-meta Mid

Top87%Mid8%
Win
51.4%
▲1.4 vs Mid
LP a game
—
Not enough games
Games
72
Pick · Ban
0.12 · 0.89%
as Mid · any role
Few games

How we measure

Kled Mid on OCE, patch 26.20: Conqueror + Resolve; skill order Q > W > E (each the most played of 72 games).

Low sample. 72 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Adaptive force 74%Flex Adaptive force 100%Defense Health scaling 87%Set taken in 57% of games
Every rune with its win rate7 runes · 2 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Legend: AlacrityFew games92%53.0%41.2–64.6%
TriumphFew games88%55.6%43.3–67.2%
ConquerorFew games74%52.8%39.7–65.6%
Last StandFew games64%50.0%36.1–63.9%
Cut DownFew games32%60.9%40.8–77.8%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
DemolishFew games69%50.0%36.6–63.4%
Bone PlatingFew games50%52.8%37.0–68.0%

Questions

What keystone do Kled Mid players take on OCE?

Conqueror, with Resolve as the secondary tree, is the most played page: 56% of 72 games in all ranks, patch 26.20, 50.0% win rate.

Which stat shards do Kled Mid players pick?

Adaptive force, Adaptive force, Health scaling: 57% of 72 games in all ranks, patch 26.20, 51.2% win rate.