- Win
- 55.4%
- ▲5.4 vs Support
- LP a game
- —
- Not enough games
- Games
- 56
- Pick · Ban
- 0.10 · 1.9%
- as Support · any role
Low sample. 56 games, fewer than 1,000. Read these numbers as rough.
Rune pages
ResolvePrimary
InspirationSecondary
ShardsOffense Ability haste 71%Flex Health scaling 65%Defense Tenacity and slow resist 47%
Every rune with its win rate6 runes · 1 trees
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| AftershockFew games | 89% | 58.0% | 44.2–70.6% |
| Second WindFew games | 63% | 51.4% | 35.6–67.0% |
| Shield BashFew games | 61% | 52.9% | 36.7–68.6% |
| DemolishFew games | 38% | 61.9% | 40.9–79.3% |
| UnflinchingFew games | 38% | 47.6% | 28.3–67.6% |
| ConditioningFew games | 36% | 65.0% | 43.3–81.9% |
Questions
What keystone do K'Sante Support players take on OCE?
Aftershock, with Inspiration as the secondary tree, is the most played page: 45% of 56 games in all ranks, patch 26.20, 64.0% win rate.
Which stat shards do K'Sante Support players pick?
Ability haste, Move speed, Tenacity and slow resist: 32% of 56 games in all ranks, patch 26.20, 61.1% win rate.










