- Win
- 50.5%
- ▲0.5 vs Top
- LP a game
- +2.50
- ±0.65
- Games
- 4,136
- a win +22.1 · a loss −17.9
- Pick · Ban
- 6.7 · 15.2%
- as Top · any role
Build
Items 17.2% of games with a core · 60.8% won
- Sunfire Aegis
- Thornmail
- Frozen Heart
- J
63.2%won33% · 65pick, 65 games - K
59.5%won28% · 57pick, 57 games - R
63.5%won28% · 55pick, 55 games
- J
49.3%won36% · 13pick, 13 games - R
51.8%won28% · 10pick, 10 games
60.8% won (56.0–65.3) · 423 games
Start
- Doran's Ring
- Health Potion ×2
73% · 51.2% won
Boots
- Plated Steelcaps
60% · 51.8% won
Spells
- Flash
- Teleport
73% · 49.1% won
or F
I
24%
Skills · max
44% · 53.0% won
or ›› 9.0%









Runes Arcane Comet + Resolve
or Grasp of the Undying + Sorcery 23%
Lanes you meet
Toughest
- Nasus38.0%−4.5 points against what the two win rates suggest100 · met 2.4%
Best
- Teemo58.3%+4.9 points against what the two win rates suggest180 · met 4.4%
Across ranks
Iron to Silver6th of 47
Gold and Platinum24th of 47
Emerald and Diamond1st of 42
Master+No games
Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.
Other Top picks
LP by rank10 tiers
Net LP a game by rank
LP a game95% rangeRank averageSmall sample
By rank
| Rank | Games | Win rate | A win | A loss | LP a game |
|---|---|---|---|---|---|
| Iron160 games, small sample | 160 | 53.4% | +20.4 | −18.0 | +2.70rank +0.64, ±3.03, the 95% range, over 160 games |
| Bronze463 games | 463 | 50.3% | +21.6 | −16.8 | +2.70rank +2.45, ±1.83, the 95% range, over 463 games |
| Silver711 games | 711 | 51.7% | +21.7 | −17.1 | +3.00rank +2.48, ±1.50, the 95% range, over 711 games |
| Gold847 games | 847 | 48.5% | +21.8 | −17.7 | +1.70rank +2.28, ±1.39, the 95% range, over 847 games |
| Platinum853 games | 853 | 49.8% | +21.9 | −18.3 | +1.90rank +1.92, ±1.41, the 95% range, over 853 games |
| Emerald616 games | 616 | 53.9% | +22.6 | −18.9 | +3.70rank +1.48, ±1.71, the 95% range, over 616 games |
| Diamond239 games, small sample | 239 | 49.2% | +24.0 | −18.3 | +2.80rank +2.06, ±2.85, the 95% range, over 239 games |
| Master131 games, small sample | 131 | 46.2% | +25.7 | −20.0 | +1.30rank +1.70, ±4.09, the 95% range, over 131 games |
| Grandmaster12 games, small sample | 12 | 66.7% | +26.1 | −21.0 | +10.40rank +0.75, ±13.86, the 95% range, over 12 games |
| Challenger2 games, small sample | 2 | 50.0% | +20.0 | −28.0 | −4.00rank −0.08, ±47.04, the 95% range, over 2 games |
A win and a loss
Win rate by game length7 lengths
Win, pick and LP by patch2 patches
| Patch | Win rate | Pick | Ban | LP a game | Games |
|---|---|---|---|---|---|
| 26.21 | 50.6%, 50% to 52%, the 95% range | 6.7% | 15.6% | +2.60, ±0.46, the 95% range, over 8,011 games | 8,225 |
| 26.20 | 52.0%, 51% to 54%, the 95% range | 7.3% | 16.5% | +3.20, ±0.64, the 95% range, over 4,235 games | 4,339 |
Questions
Is Malphite Top good right now?
Grade A, 8th of 47 Top picks: 50.5% won over 4,136 games in all ranks on OCE, last 7 days.
How much LP does Malphite Top net a game?
+2.50 LP a game (±0.65) in all ranks on OCE, last 7 days, against a rank average of +2.04.
Which lanes are hardest for Malphite Top?
Against what the two champions' win rates suggest, the toughest lanes in all ranks on OCE, last 7 days are Nasus (38.0%).
Does Malphite Top win more in short or long games?
Malphite Top wins most in games of 25–29 minutes: 52.8% in all ranks on OCE, last 7 days.















































