MalzaharSupport runes

Off-meta Support

Mid89%Top6%Bot4%Support1%
Win
36.7%
▼13.3 vs Support
LP a game
—
Not enough games
Games
60
Pick · Ban
0.10 · 13.9%
as Support · any role
Few games

How we measure

Malzahar Support on OCE, patch 26.20: Deathfire Touch + Inspiration; skill order E > Q > W (each the most played of 60 games).

Low sample. 60 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
SorceryPrimary
InspirationSecondary
Most picked rune in each row
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 73% of games
Every rune with its win rate7 runes · 2 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
TranscendenceFew games92%38.2%26.5–51.4%
Manaflow BandFew games83%36.0%24.1–49.9%
ScorchFew games53%34.4%20.4–51.7%
Deathfire TouchFew games47%32.1%17.9–50.7%
Gathering StormFew games45%37.0%21.5–55.8%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Magical FootwearFew games53%43.8%28.2–60.7%
Cosmic InsightFew games50%43.3%27.4–60.8%

Questions

What keystone do Malzahar Support players take on OCE?

Deathfire Touch, with Inspiration as the secondary tree, is the most played page: 30% of 60 games in all ranks, patch 26.20, 33.3% win rate.

What other rune page do Malzahar Support players use?

Arcane Comet with Inspiration: 22% of 60 games in all ranks, patch 26.20, 53.9% win rate.

Which stat shards do Malzahar Support players pick?

Adaptive force, Adaptive force, Health scaling: 73% of 60 games in all ranks, patch 26.20, 38.6% win rate.