- Win
- 48.9%
- ▼1.1 vs Support
- LP a game
- —
- Not enough games
- Games
- 47
- Pick · Ban
- 0.08 · 6.9%
- as Support · any role
Naafiri Support on OCE, patch 26.20: Deathfire Touch + Precision; skill order Q > E > W (each the most played of 47 games).
Low sample. 47 games, fewer than 1,000. Read these numbers as rough.
Rune pages
SorceryPrimary
PrecisionSecondary
ShardsOffense Adaptive force 82%Flex Adaptive force 100%Defense Health scaling 82%Set taken in 62% of games
Every rune with its win rate5 runes · 2 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow BandFew games | 49% | 56.5% | 36.8–74.4% |
| TranscendenceFew games | 45% | 57.1% | 36.6–75.5% |
| ScorchFew games | 45% | 52.4% | 32.4–71.7% |
| Deathfire TouchFew games | 43% | 55.0% | 34.2–74.2% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden ImpactFew games | 43% | 35.0% | 18.1–56.7% |
Questions
What keystone do Naafiri Support players take on OCE?
Deathfire Touch, with Precision as the secondary tree, is the most played page: 28% of 47 games in all ranks, patch 26.20, 61.5% win rate.
Which stat shards do Naafiri Support players pick?
Adaptive force, Adaptive force, Health scaling: 62% of 47 games in all ranks, patch 26.20, 41.4% win rate.









