NaafiriSupport runes

Off-meta Support

Jungle59%Mid28%Top9%Support2%
Win
48.9%
▼1.1 vs Support
LP a game
—
Not enough games
Games
47
Pick · Ban
0.08 · 6.9%
as Support · any role
Few games

How we measure

Naafiri Support on OCE, patch 26.20: Deathfire Touch + Precision; skill order Q > E > W (each the most played of 47 games).

Low sample. 47 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
SorceryPrimary
PrecisionSecondary
Most picked rune in each row
ShardsOffense Adaptive force 82%Flex Adaptive force 100%Defense Health scaling 82%Set taken in 62% of games
Every rune with its win rate5 runes · 2 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow BandFew games49%56.5%36.8–74.4%
TranscendenceFew games45%57.1%36.6–75.5%
ScorchFew games45%52.4%32.4–71.7%
Deathfire TouchFew games43%55.0%34.2–74.2%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden ImpactFew games43%35.0%18.1–56.7%

Questions

What keystone do Naafiri Support players take on OCE?

Deathfire Touch, with Precision as the secondary tree, is the most played page: 28% of 47 games in all ranks, patch 26.20, 61.5% win rate.

Which stat shards do Naafiri Support players pick?

Adaptive force, Adaptive force, Health scaling: 62% of 47 games in all ranks, patch 26.20, 41.4% win rate.