Nocturne Jungle build on OCE
Off-meta Jungle
Win rate46.5%−3.5 pts vs Jungle 50.0%
LP a game0.00±3.50 · Jungle +1.97
Games127Jungle · patch 26.20
Pick rate5.7%as Jungle
Ban rate13.5%any role
Low sample. 127 games, fewer than 1,000. Read these numbers as rough.
No Nocturne Jungle build figures in all ranks yet, patch 26.20.
Core items
| Items | Picked | Games | Win rate |
|---|
Skill order
Q›E›WQ·W·E
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 1 | 4 | 5 | 7 | 8 | |||||||||||||
| W | 2 | 14 | 15 | 17 | 18 | |||||||||||||
| E | 3 | 9 | 10 | 12 | 13 | |||||||||||||
| R | 6 | 11 | 16 |
- Q›E›WMax Q, E, WStarts Q, W, E · 28% · 1546.7%25%–70%
- Q›E›WMax Q, E, WStarts Q, E, W · 26% · 1435.7%16%–61%
Other finished items
| Item | In inventory | Games | Win rate |
|---|---|---|---|
| Experimental Hexplate3,000 gold | 55% | 29 | 48.3%31% to 66% |
| Axiom Arc2,750 gold | 49% | 26 | 38.5%22% to 57% |
| Profane Hydra2,850 gold | 38% | 20 | 35.0%18% to 57% |
| Stridebreaker3,300 gold | 26% | 14 | 35.7%16% to 61% |
| Voltaic Cyclosword3,000 gold | 25% | 13 | 38.5%18% to 64% |
| Black Cleaver3,000 gold | 23% | 12 | 41.7%19% to 68% |
| Guardian Angel3,200 gold | 19% | 10 | 80.0%49% to 94% |
Starting items
- Scorchclaw Pup, Health Potion47% · 2548.0%30%–67%
- Scorchclaw Pup36% · 1936.8%19%–59%
Boots
- Plated Steelcaps32% · 1741.2%22%–64%
- Mercury's Treads25% · 1346.2%23%–71%
- Ionian Boots of Lucidity25% · 1338.5%18%–64%
Summoner spells
- Flash and Smite98% · 5240.4%28%–54%
Questions
What skill order do Nocturne Jungle players use?
Most often they max Q, E, W and start Q, W, E: 28% of 53 games in all ranks, patch 26.20, 46.7% win rate.
Which summoner spells do Nocturne Jungle players take?
Flash and Smite, in 98% of 53 games in all ranks, patch 26.20, 40.4% win rate.















