- Win
- 38.1%
- ▼11.9 vs Mid
- LP a game
- —
- Not enough games
- Games
- 63
- Pick · Ban
- 0.11 · 11.5%
- as Mid · any role
Nocturne Mid on OCE, patch 26.20: Conqueror + Sorcery; skill order Q > W > E (each the most played of 63 games).
Low sample. 63 games, fewer than 1,000. Read these numbers as rough.
Rune pages
PrecisionPrimary
SorcerySecondary
ShardsOffense Attack speed 90%Flex Adaptive force 100%Defense Health scaling 52%Set taken in 52% of games
Every rune with its win rate7 runes · 3 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Legend: AlacrityFew games | 79% | 34.0% | 22.4–47.9% |
| TriumphFew games | 51% | 31.3% | 18.0–48.6% |
| ConquerorFew games | 35% | 40.9% | 23.3–61.3% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate HunterFew games | 65% | 36.6% | 23.6–51.9% |
| Grisly MementosFew games | 49% | 32.3% | 18.6–49.9% |
| Sudden ImpactFew games | 44% | 39.3% | 23.6–57.6% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| TranscendenceFew games | 38% | 54.2% | 35.1–72.1% |
Questions
What keystone do Nocturne Mid players take on OCE?
Conqueror, with Sorcery as the secondary tree, is the most played page: 27% of 63 games in all ranks, patch 26.20, 41.2% win rate.
What other rune page do Nocturne Mid players use?
Hail of Blades with Precision: 22% of 63 games in all ranks, patch 26.20, 14.3% win rate.
Which stat shards do Nocturne Mid players pick?
Attack speed, Adaptive force, Health scaling: 52% of 63 games in all ranks, patch 26.20, 36.4% win rate.











